index
:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
/
Entities
/
ArrowEntity.cpp
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Commit message (
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Author
Files
Lines
2014-07-09
Fixed arrow collection animation
Tiger Wang
1
-21
/
+3
2014-07-04
Eps comparison
Tiger Wang
1
-1
/
+1
2014-07-02
Suggestions
Tiger Wang
1
-8
/
+8
2014-07-01
Vector clamping fixes
Tiger Wang
1
-4
/
+8
2014-06-30
Implemented Vector3<>::Floor()
Tiger Wang
1
-2
/
+3
2014-06-29
Suggestions
Tiger Wang
1
-1
/
+3
2014-06-26
Add comment.
Howaner
1
-0
/
+1
2014-06-26
GameMode check
Howaner
1
-1
/
+1
2014-06-22
Fixed multiple issues with projectiles
Tiger Wang
1
-24
/
+9
2014-06-17
derp
Howaner
1
-3
/
+3
2014-06-17
The same: Float, not Double
Howaner
1
-1
/
+1
2014-06-17
Float, not Double
Howaner
1
-1
/
+1
2014-06-16
Split Broadcast Sound Effect function call in multiple lines.
Howaner
1
-2
/
+16
2014-06-16
Fix bow sound and creative arrow pickup.
Howaner
1
-10
/
+22
2014-05-30
Wrong arrow commit.
Howaner
1
-4
/
+0
2014-05-28
Add throw sound and fix arrow server crash.
Howaner
1
-1
/
+4
2014-05-28
Fix Y-Position from arrow entity.
Howaner
1
-0
/
+1
2014-05-09
Initialise m_HasTeleported in both constructors
worktycho
1
-0
/
+1
2014-04-28
Fixed projectile source filenames, indentations
archshift
1
-18
/
+18
2014-04-27
Fixed ToLua errors, added newlines
archshift
1
-1
/
+1
2014-04-27
Moved cArrowEntity out of ProjectileEntity.h
archshift
1
-0
/
+193