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* Further refactored, Reverted Minecart changearchshift2014-04-261-1/+1
| | | | Other small changes.
* Moved switch{} out of GetArmorCoverAgainst().archshift2014-04-261-0/+3
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* Renamed getter and setter for IsFireproof.archshift2014-04-231-2/+2
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* Fireproof status getter and setter.archshift2014-04-231-0/+5
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* Fixed indentation and changed m_Fireproof to m_IsFireproof.archshift2014-04-221-2/+2
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* Lay foundation for fireproof entities.archshift2014-04-221-0/+3
| | | | Prevent any entities with the m_Fireproof flag from taking fire or lava damage.
* Merge pull request #891 from mc-server/fixesMattes D2014-04-171-15/+36
|\ | | | | Fixes to redstone & general
| * Entities handle chunks properly againTiger Wang2014-04-121-15/+36
| | | | | | | | | | * Entities properly handle chunks * Changed EntityStatus enums to be less shouty
* | Added new AI rulesTiger Wang2014-04-171-1/+2
|/ | | | | | | + Added new AI rules handling cacti and large heights * Fixed cIniFile not recognising comments in cIniFile::ReadFile() * Fixed users.ini not being properly generated * Changed all instances of (int)floor(GetPosXXX()) to POSXXX_TOINT
* Documented the units and range for entity rotations.madmaxoft2014-04-031-7/+7
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* Ender crystalsandrew2014-03-251-11/+13
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* Merge branch 'master' into awesometntTiger Wang2014-03-181-3/+1
|\ | | | | | | | | Conflicts: src/ChunkMap.cpp
| * Unified Vector classesandrew2014-03-111-3/+1
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* | Added extra awesomeness to TNTTiger Wang2014-03-051-0/+1
|/ | | | | | | + TNT now has a chance of flinging FallingBlock entities around * Improved TNT damage * Improved TNT spawning visuals * Possible fix for 'SetSwimState failure' messages in debug
* Merge branch 'master' into itemframesTiger Wang2014-02-181-0/+2
|\ | | | | | | | | | | Conflicts: src/Entities/Entity.h src/WorldStorage/NBTChunkSerializer.cpp
| * Implemented paintings, fixes #689Tiger Wang2014-02-181-0/+2
| | | | | | | | + Implemented paintings
* | Implemented item frames, a part of #689Tiger Wang2014-02-181-0/+2
|/ | | | | + Implemented Item Frames * Fixed Pitch and Yaw being wrongly flipped in the protocol (XOFT!)
* Implemented fall damage for mobsTiger Wang2014-01-251-0/+5
| | | | | | + Implemented mobile fall damage * Formatting fixes + Defined new Position->Integer macros
* All mobs now drown (fixes #54)Tiger Wang2014-01-251-1/+22
| | | | | * Implemented mob drowning * Iron Golems and squids are excluded
* Removed unused ReferenceManagerTiger Wang2014-01-241-9/+1
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* Removed internal cEntity::GetRot() usage.madmaxoft2014-01-171-2/+2
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* Removed obsoleted functionsTiger Wang2014-01-161-3/+1
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* OBSOLETE'd obsolete functionsTiger Wang2014-01-151-2/+2
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* Detaching improvementsTiger Wang2014-01-131-1/+1
| | | | | * Players now search for an area around themselves to teleport to when detaching from something
* Fixed compilation in VC2008.madmaxoft2013-12-301-2/+4
| | | | Also removed an unused inline header file (yuck).
* converted commneted paramater names to the unused macroTycho Bickerstaff2013-12-221-3/+7
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* ChunkSender is now warnings cleanTycho Bickerstaff2013-12-211-4/+4
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* Sorted a few constructors to remove warnings.madmaxoft2013-12-201-1/+1
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* Added cFloater class.STRWarrior2013-12-191-0/+3
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* Added HandleSpeedFromAttachee so an entity can override the function.STRWarrior2013-12-161-0/+1
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* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-261-0/+1
| | | | | Conflicts: VC2008/MCServer.vcproj
* Moved source to srcAlexander Harkness2013-11-241-0/+445