index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
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Entities
/
ProjectileEntity.h
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2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-11-16
General fixes [SEE DESC]
Tiger Wang
1
-0
/
+55
2013-11-14
Fixed arrow bugs
Tiger Wang
1
-1
/
+3
2013-11-12
Bundled fixes [SEE DESC]
Tiger Wang
1
-1
/
+15
2013-09-07
Implemented loading more projectiles from MCA.
madmaxoft
1
-2
/
+5
2013-09-07
Implemented ghast fireball and firecharge projectiles
madmaxoft
1
-2
/
+59
2013-09-07
Arrows have proper yaw and pitch when shot, and stop when they hit a block.
madmaxoft
1
-1
/
+1
2013-09-03
Implemented exact block hit position.
madmaxoft
1
-5
/
+5
2013-09-03
Added cArrowEntity's criticalness to the API.
madmaxoft
1
-0
/
+6
2013-09-03
Arrows deal damage based on their speed.
madmaxoft
1
-0
/
+3
2013-09-01
Arrows deal damage.
madmaxoft
1
-0
/
+4
2013-08-30
Basic support for thrown items - eggs, snowballs and ender pearls.
madmaxoft
1
-2
/
+91
2013-08-30
Moved throw pos and speed calculation from cProjectileEntity into cPlayer.
madmaxoft
1
-6
/
+0
2013-08-30
Shooting a bow kinda works.
madmaxoft
1
-0
/
+9
2013-08-27
Implemented basic physics for projectiles.
madmaxoft
1
-3
/
+6
2013-08-26
Debug: arrow log their position in each tick
madmaxoft
1
-0
/
+1
2013-08-25
Added a few API accessors to cArrowEntity.
madmaxoft
1
-0
/
+8
2013-08-22
Added a few basic fields to cProjectileEntity and cArrowEntity.
madmaxoft
1
-3
/
+44
2013-08-22
Added skeleton code for projectile spawning.
madmaxoft
1
-3
/
+23
2013-08-20
Started work on the cProjectileEntity class.
madmaxoft
1
-0
/
+69