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path: root/src/Generating/ChunkDesc.h (follow)
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* Fixed a lot of warningstycho2015-05-191-2/+2
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* ChunkDesc: Fixed comment about indexing.Mattes D2014-11-151-1/+1
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* Generator: Shape initial refactoring.Mattes D2014-11-121-2/+23
| | | | The code compiles, but several structure generators are broken, crash on start.
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
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* Merge branch 'master' into portalsTiger Wang2014-07-181-1/+1
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/Blocks/WorldInterface.h src/ClientHandle.cpp src/ClientHandle.h src/Entities/Player.cpp src/Entities/Player.h src/Generating/FinishGen.cpp src/Protocol/Protocol.h src/Protocol/Protocol125.cpp src/Protocol/Protocol125.h src/Protocol/Protocol16x.cpp src/Protocol/Protocol16x.h src/Protocol/Protocol17x.cpp src/Protocol/Protocol17x.h src/Protocol/ProtocolRecognizer.cpp src/Protocol/ProtocolRecognizer.h src/Root.h src/World.cpp
| * Basic style fixes.madmaxoft2014-07-171-1/+1
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* | Fixed a NetherFinisher bugTiger Wang2014-06-041-3/+0
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* Increased Type safety of BiomesTycho2014-02-031-1/+1
| | | | | Changed a number of funcictions from using integers to store biomes to using EMCSBiome Note that switching from an int to an Enum is a non-breaking chang to the lua bindings
* Added cChunkDest::UpdateHeightmap()madmaxoft2014-01-311-17/+23
| | | | This function is necessary for plugins manipulating the generated chunks, they need to update the heightmap before it is passed back to the generator.
* Moved source to srcAlexander Harkness2013-11-241-0/+217