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path: root/src/Generating/DistortedHeightmap.cpp (follow)
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* Fix old style casts and implicit conversionsMatti Hänninen2015-08-121-19/+19
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* DistortedHeightmap: Added missing initialization.Mattes D2014-12-011-0/+2
| | | | | This was probably the original cause for the "empty chunks". Fixes #1433.
* Generator: Shape initial refactoring.Mattes D2014-11-121-558/+7
| | | | The code compiles, but several structure generators are broken, crash on start.
* Comment alignment.Alexander Harkness2014-10-271-4/+4
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* CheckBasicStyle'dAlexander Harkness2014-10-271-14/+14
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* Fixed remaining warnings.Alexander Harkness2014-10-271-5/+5
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* Actually fixed the warning.Alexander Harkness2014-10-271-20/+9
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* Test warning fix.Alexander Harkness2014-10-271-0/+11
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* Merged IniFile into main MCS sources.Mattes D2014-10-231-1/+1
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* Generator: Rewritten to use SharedPtrs.Mattes D2014-10-191-3/+3
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* DistortedHeightmap: Fixed crash on number rounding.Mattes D2014-10-091-4/+5
| | | | Fixes #1521.
* DistortedHeightmap: Now generates gravel in deep ocean.STRWarrior2014-07-281-1/+1
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* Extreme Hills M variant only spawn with grass and stoneSTRWarrior2014-07-221-1/+1
| | | | Removed gravel.
* ExtremeHillsPlus and ExtremeHills spawn with grass onlySTRWarrior2014-07-211-12/+2
| | | | Turns out only the M variants have stone and gravel in them.
* Normalized comments.madmaxoft2014-07-171-5/+5
| | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
* Revert "Initial Mesa Bryce implementation."madmaxoft2014-06-111-3/+1
| | | | This reverts commit 1ff1a93866ab81e3868588a256f446a902a1a8c4.
* Initial Mesa Bryce implementation.madmaxoft2014-06-101-1/+3
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* Fixed a few MSVC warnings.madmaxoft2014-01-071-1/+2
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* Simplefied Extreme Hills M pattern select.STRWarrior2013-12-261-11/+3
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* Extreme Hills M biomes now generate gravel, stone and grass patterns.STRWarrior2013-12-251-2/+10
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* Changed tbGravel. Vanilla has 3 layers of gravel and then stone.STRWarrior2013-12-251-3/+3
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* Normal extreme hills (plus) now generate a stone/grass pattern.STRWarrior2013-12-251-2/+20
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* This generates gravel in Extreme Hills M biomes.STRWarrior2013-12-251-2/+20
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* Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-1/+1
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* moved deafult action into deafult clause at src/Generating/DistortedHeightmap.cpp line 741Tycho Bickerstaff2013-12-081-2/+4
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* Added floor pattern for MegaTaiga biomes.madmaxoft2013-11-301-1/+10
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* Implemented mesa biomes in DistortedHeightmap CompoGen.madmaxoft2013-11-291-19/+101
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* DistortedHeightmap: Improved speed, prepared for mesa biomes.madmaxoft2013-11-291-157/+399
| | | | This generates the rainbow-mesa as seen on the first mesa screenshot in the forum.
* Added new biomes to old composition generator.madmaxoft2013-11-281-0/+49
| | | | Mostly placeholders only, true per-biome characteristics still need to be implemented. This is only to test the new biome generators.
* Added new biomes to old height generators.madmaxoft2013-11-281-8/+80
| | | | Now Biomal and DistortedHeight generators will work with new biomes.
* Fixed the remaining derpsAlexander Harkness2013-11-271-1/+1
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* Further attempts to fix compileTiger Wang2013-11-251-1/+1
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* Attempt to fix compilationTiger Wang2013-11-241-1/+1
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* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-241-12/+12
| | | | | Conflicts: GNUmakefile
* Moved source to srcAlexander Harkness2013-11-241-0/+444