index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
Generating
/
HeiGen.cpp
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2014-03-21
Implemented faster upscaling using templates.
madmaxoft
1
-1
/
+1
2014-01-10
Fixed generator adding values to ini file.
madmaxoft
1
-0
/
+1
2014-01-09
Height generator creating moved info HeiGen.cpp.
madmaxoft
1
-0
/
+73
2013-12-20
Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).
madmaxoft
1
-2
/
+2
2013-11-29
Implemented mesa biomes in DistortedHeightmap CompoGen.
madmaxoft
1
-2
/
+2
2013-11-28
Added new biomes to old height generators.
madmaxoft
1
-29
/
+97
2013-11-27
Fixed the remaining derps
Alexander Harkness
1
-1
/
+1
2013-11-25
Further attempts to fix compile
Tiger Wang
1
-1
/
+1
2013-11-24
Attempt to fix compilation
Tiger Wang
1
-1
/
+1
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-10-11
CompoGen and HeiGen read their settings in their respective Initialize() functions.
madmaxoft
1
-11
/
+47
2013-05-14
Noise3D generator is now using linear upscaling
madmaxoft@gmail.com
1
-1
/
+1
2013-05-12
LinearUpscale: postfixed with InPlace to differentiate from a future src/dst version
madmaxoft@gmail.com
1
-1
/
+1
2013-05-12
Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file.
madmaxoft@gmail.com
1
-1
/
+2
2013-05-06
DistortedHeightmap: Small optimizations, memory leak fix.
madmaxoft@gmail.com
1
-0
/
+17
2013-05-05
Re-worked generator subobject ownership, added a cache for the CompositionGen
madmaxoft@gmail.com
1
-1
/
+0
2013-05-05
Added the DistortedHeightmap height and composition generator.
madmaxoft@gmail.com
1
-0
/
+2
2013-04-22
HeiGenBiomal: interpolate in 4x4 blocks on float values
madmaxoft@gmail.com
1
-14
/
+16
2013-04-22
Generator: Added notes of failed optimization attempts
madmaxoft@gmail.com
1
-0
/
+6
2013-03-20
HeiGenBiomal: added a fast but ugly-looking optimization, disabled by default.
madmaxoft@gmail.com
1
-0
/
+25
2013-01-25
Adjusted Biomal height generator to have less hills in the rivers.
madmaxoft@gmail.com
1
-21
/
+21
2012-11-15
More valgrind fixes
madmaxoft@gmail.com
1
-2
/
+2
2012-09-23
Source files cleanup: Generating-related files in a separate subfolder
madmaxoft@gmail.com
1
-0
/
+0
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-302
/
+302
2012-06-02
Fixed Linux compilation complaining about min() and max(), hopefully forever. Use std::min() and std::max()
madmaxoft@gmail.com
1
-1
/
+1
2012-06-02
Added a cHeiGenCache object for caching generated heightmaps. World generation is now about twice as fast as before Rev 535 :)
madmaxoft@gmail.com
1
-0
/
+90
2012-06-02
Added the Biomal height generator, made it the default height generator.
madmaxoft@gmail.com
1
-0
/
+121
2012-05-25
Merged the composable_generator branch into the trunk
madmaxoft@gmail.com
1
-0
/
+91