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path: root/src/Generating/HeiGen.cpp (follow)
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* SwamplandM: Fixed sometimes having no mountains.STRWarrior2014-08-181-1/+1
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* Added proper trees and height for SwamplandM biomeSTRWarrior2014-08-021-1/+1
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* Style: Normalized to no spaces before closing parenthesis.madmaxoft2014-07-211-1/+1
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* Fixed spaces before commas.madmaxoft2014-07-181-2/+2
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* Basic style fixes.madmaxoft2014-07-171-1/+1
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* Normalized comments.madmaxoft2014-07-171-7/+7
| | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
* Nullify deleted pointers.archshift2014-06-191-0/+2
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* Revert "Initial Mesa Bryce implementation."madmaxoft2014-06-111-89/+0
| | | | This reverts commit 1ff1a93866ab81e3868588a256f446a902a1a8c4.
* Initial Mesa Bryce implementation.madmaxoft2014-06-101-0/+89
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* Added an experimental height generator, Mountains.madmaxoft2014-06-091-0/+66
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* Implemented faster upscaling using templates.madmaxoft2014-03-211-1/+1
| | | | Fixes #819.
* Fixed generator adding values to ini file.madmaxoft2014-01-101-0/+1
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* Height generator creating moved info HeiGen.cpp.madmaxoft2014-01-091-0/+73
| | | | The generator also explicitly sets the default back into the INI file.
* Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-2/+2
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* Implemented mesa biomes in DistortedHeightmap CompoGen.madmaxoft2013-11-291-2/+2
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* Added new biomes to old height generators.madmaxoft2013-11-281-29/+97
| | | | Now Biomal and DistortedHeight generators will work with new biomes.
* Fixed the remaining derpsAlexander Harkness2013-11-271-1/+1
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* Further attempts to fix compileTiger Wang2013-11-251-1/+1
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* Attempt to fix compilationTiger Wang2013-11-241-1/+1
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* Moved source to srcAlexander Harkness2013-11-241-0/+390