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path: root/src/Generating/Trees.cpp (follow)
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* Added proper trees to Mesa biomesSTRWarrior2015-03-081-6/+10
* Refactored all player block placing to go through hooks.Mattes D2014-12-241-7/+7
* Changed commentSTRWarrior2014-11-161-1/+1
* First implementation for the LargeOakTreeSTRWarrior2014-11-131-2/+104
* Added comments to the GetAcaciaTreeImage functionSTRWarrior2014-10-081-0/+18
* Using array with possible directions.STRWarrior2014-10-081-8/+9
* Added AcaciaTrees for the savanna biomesSTRWarrior2014-10-081-5/+56
* Added proper trees and height for SwamplandM biomeSTRWarrior2014-08-021-1/+1
* SuggestionsSTRWarrior2014-07-301-2/+2
* Moved GetRoofedForestTreeImage content to GetDarkoakTreeImageSTRWarrior2014-07-301-64/+55
* Fixed comment at the end of a for-loopSTRWarrior2014-07-301-1/+1
* Fixed compiling using ClangSTRWarrior2014-07-301-4/+2
* Added RoofedForest trees.STRWarrior2014-07-301-2/+71
* Trees.cpp: removed unused "debug" fieldsarchshift2014-07-191-7/+1
* Fixed code style in Trees.cpp.madmaxoft2014-07-171-24/+24
* Basic style fixes.madmaxoft2014-07-171-4/+4
* Normalized comments.madmaxoft2014-07-171-5/+5
* More switch warnings.archshift2014-05-121-7/+27
* Fixed MSVC 64-bit build warnings.Mattes D2014-05-091-1/+1
* WarningsTycho2014-03-071-1/+1
* Add BlockNewLeaves.h and rename Darkoac to DarkoakHowaner2014-02-191-1/+1
* Add new Trees (without Generator)Howaner2014-02-191-0/+18
* Added function to create Tall Birch tree in BirchTreeForest biomesMike Hunsinger2013-12-291-3/+46
* Trees will generate in the new biomes.madmaxoft2013-11-281-0/+50
* Moved source to srcAlexander Harkness2013-11-241-0/+684