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2021-12-02ItemHandler initialisation is a constant expression (#5344)x12xx12x1-9/+6
2020-04-16Using Super.Mattes D1-6/+9
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-17/+9
2018-02-05Deal with covered switches consistently (#4161)peterbell101-0/+1
2018-01-05Item durability loss now depends on the item used. (#4123)Alexander Harkness1-1/+15
2017-08-06Removed unneeded includes (#3902)Lukas Pioch1-1/+1
2017-06-30Added 1.12 blocks (#3760)Bond-0091-0/+1
2017-02-14Added some blocks and items (#3503)mathiascode1-1/+1
2016-11-13Added missing "override" specifier.Mattes D1-1/+1
2016-11-06Anticheat fastbreak (#3411)mohe20151-0/+31
2016-02-05Bulk clearing of whitespaceLogicParrot1-1/+1
2014-08-19Code formatting fixes.Howaner1-1/+0
2014-07-19Fixed style: spaces after commas.madmaxoft1-1/+1
2014-05-06Rename CanRepairWithItem to CanRepairWithRawMaterial and rename Size() to Count()Howaner1-6/+6
2014-05-05Add anvil window and slot area.Howaner1-0/+14
2014-02-04Improved Type safety of eBlockFaceTycho1-1/+1
2014-02-02Changed Signiture of OnUpdateTycho1-2/+5
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-08-19Moved entities into the Entities subfolder.madmaxoft1-1/+1
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-40/+40
2013-05-19Inventory code cleanup, players can now see each other's armormadmaxoft@gmail.com1-1/+1
2013-01-27Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.madmaxoft@gmail.com1-2/+2
2012-10-18Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks.madmaxoft@gmail.com1-8/+8
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-2/+2
2012-09-29Unified folder name-casingmadmaxoft@gmail.com1-1/+1
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-4/+10
2012-07-16Some code improvementslapayo94@gmail.com1-2/+2
2012-07-15A new Block handling system :olapayo94@gmail.com1-0/+35