summaryrefslogtreecommitdiffstats
path: root/src/Items/ItemShovel.h (unfollow)
Commit message (Collapse)AuthorFilesLines
2021-12-02ItemHandler initialisation is a constant expression (#5344)x12xx12x1-9/+6
* Transition to non-pointer item handler * That is my destructor - I decide when I leave this world * I declare your destruction private and you final
2020-04-16Using Super.Mattes D1-6/+9
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-17/+9
2018-02-05Deal with covered switches consistently (#4161)peterbell101-0/+1
* Fixes a number of "<function>: not all control paths return a value" warnings on MSVC. * Introduces the UNREACHABLE global macro and uses it instead of conditionally compiled switch defaults. * Move cNBTParseErrorCategory from FastNBT.h into FastNBT.cpp to prevent bad calls to message()
2018-01-05Item durability loss now depends on the item used. (#4123)Alexander Harkness1-1/+15
Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119
2017-08-06Removed unneeded includes (#3902)Lukas Pioch1-1/+1
2017-06-30Added 1.12 blocks (#3760)Bond-0091-0/+1
2017-02-14Added some blocks and items (#3503)mathiascode1-1/+1
2016-11-13Added missing "override" specifier.Mattes D1-1/+1
2016-11-06Anticheat fastbreak (#3411)mohe20151-0/+31
Added block hardness checks when breaking blocks.
2016-02-05Bulk clearing of whitespaceLogicParrot1-1/+1
2014-08-19Code formatting fixes.Howaner1-1/+0
2014-07-19Fixed style: spaces after commas.madmaxoft1-1/+1
2014-05-06Rename CanRepairWithItem to CanRepairWithRawMaterial and rename Size() to Count()Howaner1-6/+6
2014-05-05Add anvil window and slot area.Howaner1-0/+14
2014-02-04Improved Type safety of eBlockFaceTycho1-1/+1
May Fix #640
2014-02-02Changed Signiture of OnUpdateTycho1-2/+5
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-08-19Moved entities into the Entities subfolder.madmaxoft1-1/+1
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-40/+40
2013-05-19Inventory code cleanup, players can now see each other's armormadmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1493 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-27Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.madmaxoft@gmail.com1-2/+2
Note that cItems is used in the function signature but not yet exported in the API, TODO! git-svn-id: http://mc-server.googlecode.com/svn/trunk@1176 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-18Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks.madmaxoft@gmail.com1-8/+8
git-svn-id: http://mc-server.googlecode.com/svn/trunk@977 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-2/+2
Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead) git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-29Unified folder name-casingmadmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@902 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-4/+10
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-16Some code improvementslapayo94@gmail.com1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@677 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-15A new Block handling system :olapayo94@gmail.com1-0/+35
It was really a lot of work :D Took me the complete weekend :D Would really like to here your opinion on this =) The aim of this is to put all the actions for one block in one place so it is not spread around the source. (ToPickup, Action in cWorld, Action in cChunk, Action here, action there :D) git-svn-id: http://mc-server.googlecode.com/svn/trunk@671 0a769ca7-a7f5-676a-18bf-c427514a06d6