Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fixed MobProximity Counter to remove chunk copys | Tycho | 2014-04-27 | 1 | -3/+2 |
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* | Merge branch 'master' into chunksparsing/structs | Tycho | 2014-04-27 | 1 | -2/+2 |
|\ | | | | | | | | | | | Conflicts: src/Chunk.cpp src/Chunk.h | ||||
| * | Did some static analysis, fixed some bugs and optimized a lot of code | jfhumann | 2014-04-18 | 1 | -2/+2 |
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* | | Implemented Chunk Sparsing with segments | Tycho | 2014-04-26 | 1 | -1/+2 |
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* | Fixed mobs too close to player not ticking | Tiger Wang | 2014-01-24 | 1 | -2/+2 |
| | | | | | A condition would never be fulfilled. A number squared was compared to -1, but there is nothing that, multiplied by itself, gives -1. | ||||
* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+83 |