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path: root/src/Mobs/Behaviors (follow)
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* removed agressiveMonsterLogicParrot2017-08-304-8/+10
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* BehaviorAttackerLogicParrot2017-08-305-15/+79
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* Attacker updatesLogicParrot2017-08-304-48/+62
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* targetStrikeRangeLogicParrot2017-08-304-18/+14
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* dLogicParrot2017-08-301-2/+2
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* dLogicParrot2017-08-301-0/+2
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* Added BehaviorBrave, chaser > attackerLogicParrot2017-08-303-4/+43
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* Added BehaviorBrave, chaser > attackerLogicParrot2017-08-306-27/+28
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* Agressives wander and don't crashLogicParrot2017-08-293-2/+47
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* Implemented sheep, mooshroom, rabbit, chicken, pig, villagerLogicParrot2017-08-291-1/+0
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* Implemented chickensLogicParrot2017-08-292-0/+63
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* Fixed some headers, incorprated some code from the conflictsLogicParrot2017-08-272-6/+5
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* dLogicParrot2017-08-2513-45/+75
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* Coward mobs run twice as fastLogicParrot2017-08-251-5/+2
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* Cow crash fixLogicParrot2017-08-255-4/+27
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* Fully working cowsLogicParrot2017-08-2413-13/+22
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* Behaviors now attachable to MonstersLogicParrot2017-08-2416-51/+123
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* pass a_Dt and a_Chunk to PostTick,PreTick,Tick,IsControlDesiredLogicParrot2017-08-246-11/+31
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* Initial Monster Behavior vector logicLogicParrot2017-08-2411-27/+60
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* Everything now inherits Behavior.hLogicParrot2017-08-2310-33/+88
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* removed some attack code from MonsterLogicParrot2017-08-231-0/+2
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* dLogicParrot2017-08-234-5/+18
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* dLogicParrot2017-08-2315-402/+522
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* dLogicParrot2017-08-223-12/+16
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* dLogicParrot2017-08-226-162/+190
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* dLogicParrot2017-08-223-3/+3
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* dLogicParrot2017-08-224-193/+177
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* dLogicParrot2017-08-222-32/+27
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* copy some codeLogicParrot2017-08-221-13/+13
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* Initial copy of old filesLogicParrot2017-08-2219-0/+1003