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path: root/src/Mobs/MagmaCube.cpp (follow)
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* Update entity sizesTiger Wang2021-04-121-1/+9
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* Using Super.Mattes D2020-04-161-1/+1
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* Add ambient mob sounds (#4521)Mat2020-03-221-1/+1
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* CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell102018-07-261-0/+2
| | | | Add check for number of empty lines between functions and fix the corresponding failures
* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-7/+4
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* GetSizeName of cSlime and cMagmaCube is now staticTristan2015-05-091-1/+1
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* Fixed the sound issue with the MagmaCubeTri1252015-05-071-2/+12
| | | | | | -Name of the sound is correctly capitalized -Get the appropriate sound depending on its size
* Fixed references to renamed files.archshift2014-04-241-1/+1
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* Rename mob source files to fit CamelCase.archshift2014-04-241-0/+30
Rename Cavespider.cpp to CaveSpider.cpp Rename Cavespider.h to CaveSpider.h Rename Magmacube.cpp to MagmaCube.cpp Rename Magmacube.h to MagmaCube.h Rename Zombiepigman.cpp to ZombiePigman.cpp Rename Zombiepigman.h to ZombiePigman.h