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path: root/src/Mobs/Mooshroom.h (unfollow)
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2017-08-30Initial zombiesLogicParrot1-3/+0
2017-08-29Implemented sheep, mooshroom, rabbit, chicken, pig, villagerLogicParrot1-3/+16
2016-02-05Bulk clearing of whitespaceLogicParrot1-1/+1
2015-11-23change from single followable item to multipleGargaj1-1/+4
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-07-24Removed redundant semicolons and re-added warningarchshift1-1/+1
2014-02-23Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper1-0/+1
2014-02-23Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper1-0/+1
2014-02-22Mooshroom.cpp: Added right click interactionTheJumper1-0/+1
2014-01-29Rewritten code.tonibm191-7/+1
2014-01-29Now mobs follow you when holding their breed itemtonibm191-0/+8
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-25/+25
2013-07-01Rewritten entity-on-fire management ("forever on fire" bugs)madmaxoft@gmail.com1-1/+1
2012-12-21Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().madmaxoft@gmail.com1-1/+1
2012-12-21Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)madmaxoft@gmail.com1-6/+17
2012-10-19Added spawn eggs with mobs (patch committed by Luksor)madmaxoft@gmail.com1-14/+14
2012-09-23Source files cleanup: Mobs-related files in a separate subfolder, renamed.madmaxoft@gmail.com1-1/+1
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-14/+14
2011-12-25- Fixed Bug #99 -> Mobs no longer bother you in creative modelapayo94@gmail.com1-12/+5
2011-10-03MCServer c++ source filesfaketruth1-0/+21