Commit message (Collapse) | Author | Files | Lines | ||
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2020-03-22 | Add ambient mob sounds (#4521) | Mat | 1 | -2/+2 | |
2018-08-29 | Force all headers other than "Globals.h" to be included with relative paths (#4269) | peterbell10 | 1 | -1/+1 | |
Closes #4236 CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/". #include "Globals.h" still works by including the build generated file and any other src-relative path will not work. | |||||
2018-08-02 | Experience orb (#4259) | changyong guo | 1 | -5/+6 | |
* Replace cWorld::FindClosesPlayer with cWorld::DoWithClosestPlayer * Implement experience reward splitting into the orb sizes used in vanilla * Modified speed calculation in cExpOrb::Tick to make the orbs fly towards the player Fixes #4216 | |||||
2017-09-11 | Replace ItemCallbacks with lambdas (#3993) | peterbell10 | 1 | -33/+16 | |
2017-09-02 | Revert "Replace ItemCallbacks with lambdas (#3948)" | LogicParrot | 1 | -16/+33 | |
This reverts commit 496c337cdfa593654018c171f6a74c28272265b5. | |||||
2017-09-01 | Replace ItemCallbacks with lambdas (#3948) | peterbell10 | 1 | -33/+16 | |
2017-08-21 | Fully implemented leashes (#3798) | Pablo Beltrán | 1 | -1/+1 | |
2017-07-12 | Added basic ocelot behavior (#3829) | Bond-009 | 1 | -1/+1 | |
2017-07-02 | When right-clicking on a passive mob with 'his' spawn egg spawn a baby | Bond_009 | 1 | -2/+20 | |
2017-06-13 | FastRandom rewrite (#3754) | peterbell10 | 1 | -2/+1 | |
2016-09-03 | Entities now bail out of ticks if destroyed (#3363) | LogicParrot | 1 | -0/+5 | |
2016-03-28 | Fix passive mob destruction crashes | LogicParrot | 1 | -0/+1 | |
2016-02-19 | Proper entity destruction in non-ticking chunks | LogicParrot | 1 | -4/+12 | |
2016-02-04 | Prevent interspecies breeding | LogicParrot | 1 | -11/+25 | |
2015-12-13 | sheep color inheritance | Gargaj | 1 | -1/+20 | |
2015-11-30 | Added documentation for breeding code | Safwat Halaby | 1 | -4/+9 | |
2015-11-29 | implement breeding | Gargaj | 1 | -11/+138 | |
2015-11-23 | change from single followable item to multiple | Gargaj | 1 | -3/+5 | |
2015-05-24 | Made -Weverything an error. | tycho | 1 | -1/+1 | |
2015-01-11 | Initial convertion of a_Dt to std::chrono | Tycho | 1 | -1/+1 | |
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay | |||||
2014-10-23 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -2/+2 | |
2014-10-20 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -2/+2 | |
2014-09-17 | Added first test to show the object can be created | Tycho | 1 | -1/+1 | |
2014-04-26 | Add entity invulnerable | Howaner | 1 | -2/+6 | |
2014-01-29 | Did what xoft said | tonibm19 | 1 | -1/+1 | |
2014-01-29 | Rewritten code. | tonibm19 | 1 | -1/+15 | |
Implemented xoft suggestion. Using MoveToPosition as tigerw suggested. | |||||
2014-01-24 | Large reworking of mob code [SEE DESC] | Tiger Wang | 1 | -14/+2 | |
+ Implemented better pathfinding - Removed lots of unused variables, functions, etc. * Changed some variable types * Other miscellaneous fixes, and also completes the previous PRs | |||||
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 | |
2013-10-20 | Fixed loading allowed mobs in world. | madmaxoft | 1 | -2/+2 | |
2013-09-10 | Inside cMonster::getMobFamily() : replacing Polymorphism by Map, in order to remove redundancy | mgueydan | 1 | -6/+0 | |
2013-09-07 | Adding Family for monsters : Hostile/Passive/Water/Ambient | mgueydan | 1 | -0/+7 | |
2013-08-16 | Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX. | madmaxoft | 1 | -0/+1 | |
Also slightly improved the spawning algorithm. | |||||
2013-07-01 | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 1 | -2/+2 | |
Fixes FS #297 and part of FS #403. Added sizes to all entities. Moved all damage-related functions from cPawn to cEntity API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-04-13 | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 1 | -4/+4 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-22 | MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) | madmaxoft@gmail.com | 1 | -5/+4 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-22 | Reduced most mobs' constructors to oneliners by passing parameters to superclasses | madmaxoft@gmail.com | 1 | -2/+3 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1095 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-12-21 | Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested) | madmaxoft@gmail.com | 1 | -12/+23 | |
http://forum.mc-server.org/showthread.php?tid=625 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-09-23 | Source files cleanup: Mobs-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 1 | -2/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -45/+45 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -0/+6 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-26 | - improved Simulator system | lapayo94@gmail.com | 1 | -1/+2 | |
-> Manager handles all ticks -> advantage: Much easier to add new simulators, because you only have to register them in the manager - moved sand and gravel simulation to a Simulator-class (cSandSimulator) - Made Squid a little bit more funny and realistic, because it dies now when it´s not in water -Escaping mobs run now faster than normal (They just walked away before :D) git-svn-id: http://mc-server.googlecode.com/svn/trunk@125 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-26 | - Linux compatible fixes including updated makefile | mtilden@gmail.com | 1 | -1/+3 | |
- Mersenne Twister still says uint32 but it's now signed for compatibility with random uses needing negative values - Server seed is sent to clients, but needs to be able to be signed long long later on for authentic reasons - Protocol Version is required to match to ensure client compatibility, this should probably have a settings.ini check as well as store the value there git-svn-id: http://mc-server.googlecode.com/svn/trunk@121 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-25 | - Fixed Bug #99 -> Mobs no longer bother you in creative mode | lapayo94@gmail.com | 1 | -0/+37 | |
- refactored many things in the Monster system git-svn-id: http://mc-server.googlecode.com/svn/trunk@112 0a769ca7-a7f5-676a-18bf-c427514a06d6 |