Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2015-05-16 | PathFinder uses UniquePtr for cell map. | SafwatHalaby | 1 | -7/+2 |
2015-05-15 | Revert "PathFinder - smart pointers" | worktycho | 1 | -2/+7 |
2015-05-15 | uniquePTR | SafwatHalaby | 1 | -7/+2 |
2015-05-10 | PF - Less calcs per tick | wiseoldman95 | 1 | -1/+1 |
2015-05-08 | Spaces in cPath | wiseoldman95 | 1 | -0/+1 |
2015-05-06 | Actually empty the open list | worktycho | 1 | -1/+1 |
2015-05-06 | (duplicate) AI - Livestock escape fixed, water jumping fixed | wiseoldman95 | 1 | -25/+0 |
2015-05-06 | PF - Swimming bugfix | wiseoldman95 | 1 | -3/+3 |
2015-05-06 | PF - Fixed mobs not reaching leaning player | wiseoldman95 | 1 | -1/+7 |
2015-05-04 | Entity improvements | Tiger Wang | 1 | -40/+61 |
2015-05-03 | PathFinder - Fixed nullptr chunk bug | wiseoldman95 | 1 | -1/+1 |
2015-05-03 | PathFinder - Crash fix, chunks in parameters are now references | wiseoldman95 | 1 | -6/+4 |
2015-05-02 | PathFinding - Chunk querying optimization and improve cPath::IsSolid | wiseoldman95 | 1 | -41/+26 |
2015-05-01 | A* Pathfinding and better monster AI | wiseoldman95 | 1 | -0/+379 |