Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fixed wrong indent. | Alexander Harkness | 2015-05-30 | 1 | -1/+1 |
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* | Merge pull request #2171 from SafwatHalaby/fence | Alexander Harkness | 2015-05-30 | 1 | -1/+7 |
|\ | | | | | PF - Handle all fencetypes | ||||
| * | PF - Handle all fencetypes | SafwatHalaby | 2015-05-30 | 1 | -1/+7 |
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* | | PF - Fixed diagonal cutting | SafwatHalaby | 2015-05-30 | 1 | -5/+12 |
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* | Fix comments | tycho | 2015-05-28 | 1 | -9/+9 |
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* | Fix warnings in cPath | tycho | 2015-05-24 | 1 | -9/+9 |
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* | Pathfinder - Bounding boxes and some tweaks | SafwatHalaby | 2015-05-23 | 1 | -17/+100 |
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* | Path recalculation improvements | SafwatHalaby | 2015-05-20 | 1 | -2/+10 |
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* | Removed UniquePTR from PathFinder | SafwatHalaby | 2015-05-19 | 1 | -17/+7 |
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* | Pathfinder - approximated paths when original destination unreachable | SafwatHalaby | 2015-05-17 | 1 | -24/+74 |
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* | PathFinder uses UniquePtr for cell map. | SafwatHalaby | 2015-05-16 | 1 | -7/+2 |
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* | Revert "PathFinder - smart pointers" | worktycho | 2015-05-15 | 1 | -2/+7 |
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* | uniquePTR | SafwatHalaby | 2015-05-15 | 1 | -7/+2 |
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* | PF - Less calcs per tick | wiseoldman95 | 2015-05-10 | 1 | -1/+1 |
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* | Spaces in cPath | wiseoldman95 | 2015-05-08 | 1 | -0/+1 |
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* | Merge pull request #1949 from SafwatHalaby/burn | worktycho | 2015-05-07 | 1 | -25/+0 |
|\ | | | | | AI - Better shade cover | ||||
| * | (duplicate) AI - Livestock escape fixed, water jumping fixed | wiseoldman95 | 2015-05-06 | 1 | -25/+0 |
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* | | Actually empty the open list | worktycho | 2015-05-06 | 1 | -1/+1 |
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* | PF - Swimming bugfix | wiseoldman95 | 2015-05-06 | 1 | -3/+3 |
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* | PF - Fixed mobs not reaching leaning player | wiseoldman95 | 2015-05-06 | 1 | -1/+7 |
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* | Entity improvements | Tiger Wang | 2015-05-04 | 1 | -40/+61 |
| | | | | | | | | •Pathfinder improvements •Fixes #1217 •Fixes #1933 Merge remote-tracking branch 'SafwatHalaby/water2' into fixes | ||||
* | PathFinder - Crash fix, chunks in parameters are now references | wiseoldman95 | 2015-05-03 | 1 | -6/+4 |
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* | PathFinding - Chunk querying optimization and improve cPath::IsSolid | wiseoldman95 | 2015-05-02 | 1 | -41/+26 |
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* | A* Pathfinding and better monster AI | wiseoldman95 | 2015-05-01 | 1 | -0/+379 |