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path: root/src/Mobs/Sheep.h (follow)
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* Initial zombiesLogicParrot2017-08-301-2/+0
* Implemented sheep, mooshroom, rabbit, chicken, pig, villagerLogicParrot2017-08-291-8/+21
* Merge branch 'master' into mobs2LogicParrot2017-08-241-1/+1
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| * Minor changes (#3909)mathiascode2017-08-241-1/+1
* | whitespace cleanupLogicParrot2017-08-241-26/+26
* | dLogicParrot2017-08-221-26/+26
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* Bulk clearing of whitespaceLogicParrot2016-02-051-1/+1
* sheep color inheritanceGargaj2015-12-131-0/+1
* change from single followable item to multipleGargaj2015-11-231-1/+4
* Initial convertion of a_Dt to std::chronoTycho2015-01-111-1/+1
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
* Removed redundant semicolons and re-added warningarchshift2014-07-241-1/+1
* Changed comments.Howaner2014-07-131-3/+5
* Add doxy-comments.Howaner2014-07-011-1/+4
* Moved the random code to a function (cSheep::GenerateNaturalRandomColor())Howaner2014-06-301-4/+7
* Save IsSheared from Sheep.Howaner2014-06-281-0/+3
* Fix sheep color's, add shear sound.Howaner2014-06-281-1/+1
* Rewritten code.tonibm192014-01-291-3/+3
* Now mobs follow you when holding their breed itemtonibm192014-01-291-1/+3
* Implemented sheeps eating grass.STRWarrior2014-01-251-0/+3
* Moved source to srcAlexander Harkness2013-11-241-0/+34