Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Merge branch 'master' into PreventNewWarnings | tycho | 2015-05-29 | 1 | -3/+4 |
|\ | | | | | | | | | Conflicts: src/Entities/ArrowEntity.cpp | ||||
| * | AI - Sane Skeleton | SafwatHalaby | 2015-05-28 | 1 | -3/+4 |
| | | |||||
* | | Make -Werror disabling file only | tycho | 2015-05-19 | 1 | -1/+1 |
|/ | | | | Ad fix a load of warnings | ||||
* | AI - Better daylight handling | wiseoldman95 | 2015-05-02 | 1 | -20/+0 |
| | |||||
* | A* Pathfinding and better monster AI | wiseoldman95 | 2015-05-01 | 1 | -7/+8 |
| | |||||
* | Monsters will now attack. Additional checks have been added when generating spawn. | tumultenrx | 2015-03-13 | 1 | -2/+1 |
| | | | | Monsters will now attack. Additional checks have been added when generating spawn. | ||||
* | Initial convertion of a_Dt to std::chrono | Tycho | 2015-01-11 | 1 | -2/+2 |
| | | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay | ||||
* | Fixed reported parentheses around comparisons. | Mattes D | 2014-12-05 | 1 | -1/+1 |
| | |||||
* | En masse NULL -> nullptr replace | Tiger Wang | 2014-10-23 | 1 | -4/+4 |
| | |||||
* | Monster fixes | Tiger Wang | 2014-07-18 | 1 | -1/+1 |
| | | | | | * Fixes #1203 * Fixes #627 | ||||
* | Skeletons should spawn with a bow in the hand. | Howaner | 2014-07-18 | 1 | -0/+15 |
| | | | Fixes #1184 | ||||
* | Bettered zombie and skeleton AI | Tiger Wang | 2014-06-22 | 1 | -3/+2 |
| | | | | * Fixed potential issues with skylight detection | ||||
* | Nullify deleted pointers. | archshift | 2014-06-19 | 1 | -0/+1 |
| | |||||
* | Fixed deadlock when moving players to other worlds. | Mattes D | 2014-06-08 | 1 | -1/+1 |
| | | | | Fixes #1039, fixes #851 | ||||
* | Fixed projectile source filenames, indentations | archshift | 2014-04-28 | 1 | -1/+1 |
| | |||||
* | Moved cArrowEntity out of ProjectileEntity.h | archshift | 2014-04-27 | 1 | -0/+1 |
| | |||||
* | More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future. | Samuel Barney | 2014-03-25 | 1 | -1/+1 |
| | | | | Also had to undefine TOLUA_TEMPLATE_BIND a couple of times. | ||||
* | Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters | TheJumper | 2014-02-23 | 1 | -2/+20 |
| | |||||
* | Zombies and skeletons use AI | Tiger Wang | 2014-01-25 | 1 | -4/+7 |
| | |||||
* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+70 |