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path: root/src/Mobs/SnowGolem.cpp (follow)
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* Sunlight fixes, config fixesLogicParrot2017-09-011-1/+2
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* Initial zombiesLogicParrot2017-08-301-0/+1
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* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
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* Entities now bail out of ticks if destroyed (#3363)LogicParrot2016-09-031-0/+5
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* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-4/+4
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* Initial convertion of a_Dt to std::chronoTycho2015-01-111-1/+1
| | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
* Fixed reported parentheses around comparisons.Mattes D2014-12-051-1/+1
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* Style: Normalized to no spaces before closing parenthesis.madmaxoft2014-07-211-1/+1
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* g_BlockXXX => cBlockInfo::XXXandrew2014-03-011-1/+1
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* Fixed Formatting, added compiler warning suppressing methods, fixed commentsTheJumper2014-02-241-0/+1
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* Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper2014-02-231-1/+1
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* Increased Type safety of BiomesTycho2014-02-031-1/+1
| | | | | Changed a number of funcictions from using integers to store biomes to using EMCSBiome Note that switching from an int to an Enum is a non-breaking chang to the lua bindings
* Fixed bug where snowgolems could replace non-solid blocks to snow blocks.STRWarrior2013-12-221-1/+3
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* Snow golems die in hot biomes and leave a snow trail.STRWarrior2013-12-221-0/+17
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* Moved source to srcAlexander Harkness2013-11-241-0/+26