index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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Mobs
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Wolf.cpp
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2015-05-07
Added support for additional data in the ParticleEffect Packet
tycho
1
-2
/
+3
2015-05-01
A* Pathfinding and better monster AI
wiseoldman95
1
-2
/
+2
2015-01-11
Initial convertion of a_Dt to std::chrono
Tycho
1
-2
/
+2
2014-10-23
En masse NULL -> nullptr replace
Tiger Wang
1
-2
/
+2
2014-10-20
En masse NULL -> nullptr replace
Tiger Wang
1
-2
/
+2
2014-08-03
Wolf uses UUID for owner.
madmaxoft
1
-1
/
+5
2014-07-17
Normalized comments.
madmaxoft
1
-4
/
+4
2014-04-26
Add entity invulnerable
Howaner
1
-2
/
+7
2014-04-12
Entities handle chunks properly again
Tiger Wang
1
-2
/
+2
2014-02-20
Add Wolf Heal with Food
Howaner
1
-10
/
+34
2014-02-16
Fixes to previous commit
Tiger Wang
1
-9
/
+10
2014-02-16
Slight cleanup of wolf code
Tiger Wang
1
-23
/
+7
2014-02-01
Fixed teleport to air, if owner is flying.
Kirill Kirilenko
1
-0
/
+1
2014-01-26
Fixed bug where wolfs would teleport while they were sitting.
STRWarrior
1
-1
/
+4
2014-01-26
Small fix since the new AI and a new small feature.
STRWarrior
1
-6
/
+27
2014-01-24
Made wolves compatible with new AI code
Tiger Wang
1
-11
/
+25
2014-01-24
Large reworking of mob code [SEE DESC]
Tiger Wang
1
-1
/
+1
2013-12-20
Sorted a few constructors to remove warnings.
madmaxoft
1
-2
/
+2
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-11-12
Now using a TickFollowPlayer function.
STRWarrior
1
-26
/
+38
2013-11-10
Removed #include "../Root.h" since it isn't needed.
STRWarrior
1
-1
/
+0
2013-11-10
Removed #include "../Root.h" since it isn't needed.
STRWarrior
1
-1
/
+0
2013-11-10
Small code-style fixes.
madmaxoft
1
-9
/
+18
2013-11-10
Renamed variables in cWolf.
STRWarrior
1
-12
/
+12
2013-11-10
Using DoWithPlayer instead of FindAndDoWithPlayer for callbacks.
STRWarrior
1
-3
/
+12
2013-11-10
The owner object isn't stored anymore. Instead we use the name of the player.
STRWarrior
1
-7
/
+21
2013-11-10
Using cMonster::Tick instead of super::cMonster::Tick
STRWarrior
1
-1
/
+1
2013-11-10
Wolves can now be owned by an entity.
STRWarrior
1
-11
/
+83
2013-10-20
Fixed loading allowed mobs in world.
madmaxoft
1
-1
/
+1
2013-10-08
Initial Metadata Commit [SEE DESC]
Tiger Wang
1
-0
/
+79
2012-12-22
Reduced most mobs' constructors to oneliners by passing parameters to superclasses
madmaxoft@gmail.com
1
-20
/
+0
2012-12-21
Added sounds to levers and mobs
luksor111@gmail.com
1
-0
/
+2
2012-12-21
Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
madmaxoft@gmail.com
1
-9
/
+7
2012-09-23
Source files cleanup: Mobs-related files in a separate subfolder, renamed.
madmaxoft@gmail.com
1
-1
/
+1
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-20
/
+20
2012-01-29
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
1
-0
/
+3
2011-12-25
- Fixed Bug #99 -> Mobs no longer bother you in creative mode
lapayo94@gmail.com
1
-67
/
+2
2011-12-21
- Crafting fixed in 1.0.0
lapayo94@gmail.com
1
-10
/
+1
2011-10-31
Prepared some parts of the code for multi world support, I created lots of TODO's
faketruth
1
-2
/
+2
2011-10-26
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
admin@omencraft.com
1
-16
/
+15
2011-10-03
MCServer c++ source files
faketruth
1
-0
/
+92