Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Function rename | Tiger Wang | 2014-07-16 | 1 | -2/+2 |
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* | Unified functions | Tiger Wang | 2014-07-16 | 1 | -28/+23 |
| | | | | Thanks @Howaner! | ||||
* | Store properties as Json::Value | Tiger Wang | 2014-07-16 | 1 | -5/+10 |
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* | Player properties are now retrieved | Tiger Wang | 2014-07-14 | 1 | -101/+180 |
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* | Implemented trapped chests & others | Tiger Wang | 2014-07-07 | 1 | -2/+2 |
| | | | | | | | + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes | ||||
* | Hotfixed Chunked transfer encoding in Yggdrasil. | madmaxoft | 2014-05-03 | 1 | -1/+1 |
| | | | | By using HTTP/1.0, we're disabling the support for the Chunked encoding on the server. This is a hotfix for #979, a proper parser implementation is still needed. | ||||
* | Removed the unused cBlockingTCPLink class. | madmaxoft | 2014-04-30 | 1 | -1/+0 |
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* | Removed unneeded #includes. | madmaxoft | 2014-04-29 | 1 | -6/+0 |
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* | Added the G1 root cert. | madmaxoft | 2014-04-28 | 1 | -2/+29 |
| | | | | Now the authenticator finally works. | ||||
* | Rewritten cAuthenticator to use the new PolarSSL++ wrapper classes. | madmaxoft | 2014-04-27 | 1 | -91/+45 |
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* | Authenticator uses some C++ SSL objects. | madmaxoft | 2014-04-24 | 1 | -19/+40 |
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* | Merge remote-tracking branch 'origin/master' into fixes | jfhumann | 2014-04-18 | 1 | -3/+4 |
| | | | | | | | | Conflicts: src/Authenticator.cpp src/ClientHandle.cpp src/Entities/Minecart.cpp src/Protocol/Protocol17x.cpp | ||||
* | Implemented the 1.7.6 protocol and authenticator. | madmaxoft | 2014-04-14 | 1 | -80/+67 |
| | | | | Server works both in online and offline modes with 1.7.9. | ||||
* | Fixed mistake | daniel0916 | 2014-04-13 | 1 | -1/+1 |
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* | Fixed Error? | daniel0916 | 2014-04-13 | 1 | -2/+2 |
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* | Code Update | daniel0916 | 2014-04-13 | 1 | -4/+5 |
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* | Added Yggdrasil Authentication System | daniel0916 | 2014-04-13 | 1 | -0/+325 |
Code by Howaner. Fixes/Changes by me. |