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2014-06-08Fixed deadlock when moving players to other worlds.Mattes D1-2/+2
Fixes #1039, fixes #851
2014-04-21Allow 1.6.4 Forge clients to log in.Mattes D1-0/+19
Fixes #913.
2014-04-18Did some static analysis, fixed some bugs and optimized a lot of codejfhumann1-7/+10
2014-04-06Fixed 1.6.4 client crash on composite chat messages.madmaxoft1-0/+13
2014-04-04More Clang warning fixes in the protocols.madmaxoft1-4/+4
2014-03-20Rewritten player speeds to be relative unit-less.madmaxoft1-2/+2
Value of 1 means "default speed", 2 means "double the speed", 0.5 means "half the speed". This allows for easier plugins and is more future-proof.
2014-03-09Adjusted style of switch/caseJan-Fabian Humann1-15/+5
2014-03-08Changed if-else to switch-caseJan-Fabian Humann1-13/+11
2014-03-08Split cClientHandle::HandleEntityAction() into three seperate functions HandleEntityCrouch, HandleEntityLeaveBed and HandleEntitySprinting.Jan-Fabian Humann1-1/+22
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-08cProtocol::SendWindowOpen() signature changed.madmaxoft1-8/+9
This implements #313.
2013-11-06Protocol 1.7: Added the remaining server-bound packets.madmaxoft1-1/+0
2013-09-19Added support for 1.6.3 and 1.6.4 protocols.madmaxoft1-0/+2
No relevant changes have been detected, using the 1.6.2 protocol handler.
2013-09-06Implemented SteerVehicle packet.madmaxoft1-0/+4
2013-09-06Implemented SteerVehicle packet.madmaxoft1-0/+4
2013-08-19Moved entities into the Entities subfolder.madmaxoft1-2/+2
2013-07-29Added the "Edit Sign" packet sent to the client placing a sign.madmaxoft1-0/+17
Fixes issue #20. The 1.6.2 client wouldn't open the sign editor UI unless it receives a special packet
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-245/+245
2013-07-08Server sends PlayerMaxSpeed after a respawn.madmaxoft@gmail.com1-1/+12
http://forum.mc-server.org/showthread.php?tid=434&pid=8912#pid8912 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1671 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-081.6.2 protocol implemented, both in MCServer and in ProtoProxymadmaxoft@gmail.com1-0/+32
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1669 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-07Fixed sprinting in 1.6.1, made speeds available through API; fixed messages containing quotes.madmaxoft@gmail.com1-10/+17
Fixes FS #415 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1660 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05Unmounting vehicles implemented in the 1.6.1 waymadmaxoft@gmail.com1-0/+32
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1650 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05Fixed 1.6.1's movement speedmadmaxoft@gmail.com1-4/+24
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1649 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-05Initial 1.6.1 protocol support.madmaxoft@gmail.com1-0/+143
The client connects and is capable of basic gameplay, but the player moves at an incredible speed (50 blocks / sec). git-svn-id: http://mc-server.googlecode.com/svn/trunk@1646 0a769ca7-a7f5-676a-18bf-c427514a06d6