Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fixed deadlock when moving players to other worlds. | Mattes D | 2014-06-08 | 1 | -2/+2 |
| | | | | Fixes #1039, fixes #851 | ||||
* | Merge pull request #909 from jfhumann/fixes | Mattes D | 2014-04-22 | 1 | -7/+10 |
|\ | | | | | | | | | Bug fixes and optimizations. We need to visit the API functions and check that they return only those values expected. `cWorld::CreateProjectile()` seems affected, too, by the same issue of ToLua returning extra values. In the cleanest form, these functions will need moving to ManualBindings.cpp | ||||
| * | Did some static analysis, fixed some bugs and optimized a lot of code | jfhumann | 2014-04-18 | 1 | -7/+10 |
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* | | Allow 1.6.4 Forge clients to log in. | Mattes D | 2014-04-21 | 1 | -0/+19 |
|/ | | | | Fixes #913. | ||||
* | Fixed 1.6.4 client crash on composite chat messages. | madmaxoft | 2014-04-06 | 1 | -0/+13 |
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* | More Clang warning fixes in the protocols. | madmaxoft | 2014-04-04 | 1 | -4/+4 |
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* | Rewritten player speeds to be relative unit-less. | madmaxoft | 2014-03-20 | 1 | -2/+2 |
| | | | | Value of 1 means "default speed", 2 means "double the speed", 0.5 means "half the speed". This allows for easier plugins and is more future-proof. | ||||
* | Adjusted style of switch/case | Jan-Fabian Humann | 2014-03-09 | 1 | -15/+5 |
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* | Changed if-else to switch-case | Jan-Fabian Humann | 2014-03-08 | 1 | -13/+11 |
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* | Split cClientHandle::HandleEntityAction() into three seperate functions HandleEntityCrouch, HandleEntityLeaveBed and HandleEntitySprinting. | Jan-Fabian Humann | 2014-03-08 | 1 | -1/+22 |
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* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+268 |