| Commit message (Collapse) | Author | Age | Files | Lines |
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* First Draft of adding endermite
* Update src/Mobs/Endermite.h
Co-authored-by: x12xx12x <44411062+12xx12@users.noreply.github.com>
* Adding Protocols + SpawnEgg
TODO: don't forget to put the endermite in core plugin for the summon
command
* Adding endermite to monster.ini
* Adding 5% change of spawning endermite when throwing enderpearl
* Spawn endermite at last position instead of Hit Position + .cache to .gitignore
* fixup! Spawn endermite at last position instead of Hit Position + .cache to .gitignore
* destroy endermite if 2 min, not if name is set
* Syntax
* Adding Enderman targeting endermite + fixing syntax
* Fixing compile error + return error [but crash on enderman spawn]
* Fix crash but enderman doesn't target
* Enderman targeting endermite finished
* checking style because i'm a noob at git...
* fixup! checking style because i'm a noob at git...
* Added endermite egg meta to docs
* Final touches
Removed unnecesary imports
fixed callback to run only in sight distance and actually check sigtlines
* Fixed error after not pulling branch
---------
Co-authored-by: x12xx12x <44411062+12xx12@users.noreply.github.com>
Co-authored-by: Debucquoy <debucqquoy.anthony@gmail.com>
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Replaced them with fmt::format calls, including changes to the format strings. Also changed the format strings to use FMT_STRING, so that the format is checked compile-time against the arguments.
Also fixed code-style violations already present in the code.
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* Move HANDLE_READ to header
* Fix compiler warnings
* Removed unnecessary default statement
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* Fixing login
* Add basic 1.14 support
* Adding pktHorseWindowOpen to PacketTypeToStr
* Fixing build with clang
* Fixing inventories
* Add entities metadata
* Add particles
* Fixing style
* Fixing build with clang-tidy
* fixing build
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also added support in included functions
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* Protocol: update Abilities flags
+ Add Spectator handling
* BioGen: move <iostream> include
* ClientHandle: rename Respawn packet dimension check flag
* Make it clearer what it's doing.
* ClientHandle: move ProcessProtocolIn calls to World
* Player: remove some redundant initialisation
* Player: UpdateCapabilities enables flight for spectators
* Produce growth: improve comments
* ClientHandle: run unload checks using delta time
* Fix forgotten initialisation of time member
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* World: change spawnpoint type to int
As Vanilla does.
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* Fixed issue #5166
Co-authored-by: 12xx12 <44411062+12xx12@users.noreply.github.com>
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
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* Alpha sort functions
* Simplify hand handling
* Fix left handed mode client-side display
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+ Use libdeflate
+ Use std::byte
* Fix passing temporary to string_view
+ Emulate make_unique_for_overwrite
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+ Add type-safe container for states
* Split registry Blocks into BlockTypes, BlockStates so the block types enumeration can be #included without too much penalty
* Ensure Registry uses type-safe container
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* Turn off global-constructors warning. These are needed to implement cRoot signal handler functionality
* Add Clang flags based on version lookup instead of a compile test. The CMake config process is single threaded and slow enough already
* Reduced GetStackValue verbosity
+ Clarify EnchantmentLevel, StayCount, AlwaysTicked, ViewDistance signedness
+ Give SettingsRepositoryInterface a move constructor to simplify main.cpp code
- Remove do {} while (false) construction in redstone handler
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* Fix cmake not adding Werror on clang, and _lots_ of warnings
* WIP: Build fixes
* Cannot make intermediate blockhandler instance
* Tiger's changes
* Fix BitIndex check
* Handle invalid NextState values in cMultiVersionProtocol
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
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* Visibility, static, ordering changes
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If we're sending enough blocks to have virtual calls be an issue, we should resend the chunk instead.
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