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2013-11-29Implemented trapdoors, fixes #43 and #105Tiger Wang1-0/+2
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-21Multiple enhancements [SEE DESC]Tiger Wang1-1/+26
2013-11-20Multiple bugfixes [SEE DESC]Tiger Wang1-1/+15
2013-11-18Redstone Megacommit [SEE DESC]Tiger Wang1-52/+165
2013-05-26Implemented droppersmadmaxoft@gmail.com1-1/+1
2013-03-09Pickups are now being saved into Anvil.madmaxoft@gmail.com1-1/+1
2013-02-28Converted simulators to take cWorld reference instead of a pointermadmaxoft@gmail.com1-1/+1
2013-02-28Simulators now have direct access to the cChunk object in the WakeUp() callmadmaxoft@gmail.com1-2/+3
2012-12-26Dispensers can dispense items and liquids nowluksor111@gmail.com1-0/+1
2012-12-16RedstoneSimulator refactoring to use cWorld::GetBlockTypeMeta() as much as possiblemadmaxoft@gmail.com1-5/+6
2012-12-16Levers (patch contributed by Keyboard)madmaxoft@gmail.com1-0/+2
2012-10-13Preparation for multiple fluid simulators.madmaxoft@gmail.com1-1/+0
2012-10-06Completely removed the old (buggy) redstone simulator.madmaxoft@gmail.com1-29/+21
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-1/+1
2012-09-30Added falling block entities. Sand and gravel now properly fall downfaketruth1-3/+3
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-1/+1
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-89/+89
2012-03-06Yay redstone repeaters!faketruth1-1/+41
2012-03-01New redstone simulator. Should work without crashes!faketruth1-0/+50