index
:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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Simulator
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Simulator.h
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Files
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2017-07-16
Simulators: Added area-based wakeup.
Mattes D
1
-3
/
+17
2016-02-05
Bulk clearing of whitespace
LogicParrot
1
-3
/
+3
2015-07-31
Unified the doxy-comment format.
Mattes D
1
-4
/
+4
2015-01-11
Initial convertion of a_Dt to std::chrono
Tycho
1
-1
/
+1
2014-10-25
Cleaned up simulators
Tiger Wang
1
-8
/
+12
2014-09-17
Added first test to show the object can be created
Tycho
1
-1
/
+0
2014-09-11
Possibly decoupled IncrementalRedstoneSimulator from the rest of the server
Tycho
1
-11
/
+6
2014-07-24
Removed redundant semicolons and re-added warning
archshift
1
-1
/
+1
2014-07-17
Basic style fixes.
madmaxoft
1
-1
/
+1
2014-03-11
Unified Vector classes
andrew
1
-1
/
+1
2013-12-22
merged in warnings changes
Tycho Bickerstaff
1
-1
/
+8
2013-12-22
converted commneted paramater names to the unused macro
Tycho Bickerstaff
1
-2
/
+8
2013-12-21
ChunkSender is now warnings clean
Tycho Bickerstaff
1
-1
/
+2
2013-11-27
Fixed the remaining derps
Alexander Harkness
1
-1
/
+1
2013-11-25
Further attempts to fix compile
Tiger Wang
1
-1
/
+1
2013-11-24
Attempt to fix compilation
Tiger Wang
1
-1
/
+1
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-03-03
Simulators are woken up upon chunk load
madmaxoft@gmail.com
1
-0
/
+2
2013-03-01
New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.
madmaxoft@gmail.com
1
-0
/
+1
2013-02-28
Converted simulators to take cWorld reference instead of a pointer
madmaxoft@gmail.com
1
-2
/
+5
2013-02-28
Simulators now have direct access to the cChunk object in the WakeUp() call
madmaxoft@gmail.com
1
-4
/
+5
2012-10-14
Initial Floody fluid simulator.
madmaxoft@gmail.com
1
-0
/
+1
2012-10-13
Preparation for multiple fluid simulators.
madmaxoft@gmail.com
1
-0
/
+38