index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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Simulator
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Simulator.h
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2014-03-11
Unified Vector classes
andrew
1
-1
/
+1
2013-12-22
merged in warnings changes
Tycho Bickerstaff
1
-1
/
+8
2013-12-22
converted commneted paramater names to the unused macro
Tycho Bickerstaff
1
-2
/
+8
2013-12-21
ChunkSender is now warnings clean
Tycho Bickerstaff
1
-1
/
+2
2013-11-27
Fixed the remaining derps
Alexander Harkness
1
-1
/
+1
2013-11-25
Further attempts to fix compile
Tiger Wang
1
-1
/
+1
2013-11-24
Attempt to fix compilation
Tiger Wang
1
-1
/
+1
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-03-03
Simulators are woken up upon chunk load
madmaxoft@gmail.com
1
-0
/
+2
2013-03-01
New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.
madmaxoft@gmail.com
1
-0
/
+1
2013-02-28
Converted simulators to take cWorld reference instead of a pointer
madmaxoft@gmail.com
1
-2
/
+5
2013-02-28
Simulators now have direct access to the cChunk object in the WakeUp() call
madmaxoft@gmail.com
1
-4
/
+5
2012-10-14
Initial Floody fluid simulator.
madmaxoft@gmail.com
1
-0
/
+1
2012-10-13
Preparation for multiple fluid simulators.
madmaxoft@gmail.com
1
-0
/
+38