index
:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
root
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src
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WorldStorage
/
WSSAnvil.h
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Commit message (
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Author
Age
Files
Lines
*
Prepare ChunkData for BlockState storage (#5105)
Tiger Wang
2021-03-05
1
-8
/
+9
*
zlib -> libdeflate (#5085)
Tiger Wang
2021-01-11
1
-21
/
+14
*
Adding new monster types to enum and saving/loading for easier future implementation (#4941)
12xx12
2020-11-23
1
-1
/
+37
*
Added end portal and enchanting table block entities
12xx12
2020-09-20
1
-16
/
+18
*
Save enderchest block entities to storage
Tiger Wang
2020-08-28
1
-0
/
+1
*
Using Super.
Mattes D
2020-04-16
1
-2
/
+2
*
Add Zombie Villagers
Bond-009
2020-04-10
1
-0
/
+1
*
Implement wither skeletons (#4563)
Mat
2020-04-04
1
-0
/
+1
*
Manage block entity lifetime with unique_ptr (#4080)
peterbell10
2020-04-03
1
-16
/
+17
*
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
Mattes D
2020-04-03
1
-1
/
+2
*
Refactored more of Entities and BlockEntities to use Vector3. (#4403)
Mattes D
2019-09-29
1
-19
/
+19
*
Add cUUID class (#3871)
peterbell10
2017-08-25
1
-2
/
+3
*
Fully implemented leashes (#3798)
Pablo Beltrán
2017-08-21
1
-0
/
+4
*
Replaced includes with forward declarations
Lukas Pioch
2017-08-13
1
-2
/
+1
*
Removed unused forward declarations (#3888)
Lukas Pioch
2017-08-03
1
-2
/
+0
*
Added basic ocelot behavior (#3829)
Bond-009
2017-07-12
1
-2
/
+4
*
Added bed entity (#3823)
Lukas Pioch
2017-07-07
1
-0
/
+1
*
Load entities from old and new names
Lukas Pioch
2017-06-23
1
-0
/
+1
*
Anvil storage: load block entities from both old and new name-styles. (#3784)
Mattes D
2017-06-21
1
-3
/
+8
*
BlockEntities: Support cloning self.
Mattes D
2017-06-16
1
-17
/
+19
*
Store cChunk::m_BlockEntities in a map (#3717)
peterbell10
2017-05-22
1
-1
/
+1
*
Clang 5.0 fixes
Lukas Pioch
2017-05-21
1
-1
/
+1
*
Bulk clearing of whitespace
LogicParrot
2016-02-05
1
-35
/
+35
*
Implemented brewing
Lukas Pioch
2015-11-03
1
-0
/
+1
*
Chunks that fail to load are offloaded to extra files.
Mattes D
2015-07-31
1
-28
/
+34
*
cPainting saving implemented
Tiger Wang
2015-03-14
1
-0
/
+1
*
Added Rabbits
Masy98
2014-12-20
1
-0
/
+1
*
Added Entity Guardian
Masy98
2014-12-18
1
-0
/
+1
*
Added timestamp to new files WSSAnvil
planetx
2014-12-08
1
-1
/
+1
*
Added Timestamp info to chunks in WSSAnvil
planetx
2014-12-07
1
-2
/
+3
*
Finished mob spawner implementation.
Howaner
2014-11-18
1
-0
/
+1
*
En masse NULL -> nullptr replace
Tiger Wang
2014-10-23
1
-3
/
+3
*
Rewritten block entity loading.
Mattes D
2014-08-29
1
-12
/
+19
*
Wolf uses UUID for owner.
madmaxoft
2014-08-03
1
-0
/
+4
*
Added beacon load/save.
Howaner
2014-07-30
1
-0
/
+1
*
Fixed style: spaces after commas.
madmaxoft
2014-07-19
1
-1
/
+1
*
Merge branch 'master' into potions
madmaxoft
2014-07-15
1
-1
/
+1
|
\
|
*
Implemented trapped chests & others
Tiger Wang
2014-07-07
1
-1
/
+1
*
|
Added splash potions to NBT serialization and retrieval
archshift
2014-07-12
1
-0
/
+1
|
/
*
More size_t fixes.
Mattes D
2014-05-09
1
-1
/
+1
*
Build fixes after the last size_t batch.
Mattes D
2014-05-09
1
-1
/
+1
*
Ender crystals
andrew
2014-03-25
1
-0
/
+1
*
Add item frame saving.
Howaner
2014-03-15
1
-0
/
+3
*
Add ExpOrb saving.
Howaner
2014-03-15
1
-1
/
+2
*
Add TNT Save/Load and add Netbeans projects to .gitignore
Howaner
2014-03-08
1
-0
/
+1
*
Add Flower Pots
Howaner
2014-03-07
1
-0
/
+1
*
Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters
TheJumper
2014-02-23
1
-0
/
+7
*
Rename SkullEntity to MobHeadEntity
Howaner
2014-02-23
1
-1
/
+1
*
Add Skulls/Heads
Howaner
2014-02-23
1
-0
/
+1
*
Command block (de)serialization
andrew
2014-01-18
1
-8
/
+9
*
Added user setting compression factor
Tycho
2014-01-17
1
-1
/
+3
*
Preliminary mobile entity saving
Tiger Wang
2013-12-25
1
-1
/
+33
*
Moved source to src
Alexander Harkness
2013-11-24
1
-0
/
+184