Commit message (Collapse) | Author | Age | Files | Lines | |
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* | SelfTests: Organized into solution folders. | Mattes D | 2016-06-18 | 1 | -0/+5 |
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* | Renamed leftover strings to Cuberite / Server, as needed. | Mattes D | 2016-01-01 | 1 | -2/+2 |
| | | | | Also upgraded the user setting file for MSVC to 2013. | ||||
* | Added a Json parser and serializer to Lua API. | Mattes D | 2015-12-24 | 1 | -0/+9 |
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* | blockheight mechanism | Gargaj | 2015-12-13 | 1 | -0/+9 |
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* | Added PieceStructures generator. | Mattes D | 2015-12-01 | 1 | -0/+4 |
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* | Improved maps | Tiger Wang | 2015-07-14 | 1 | -0/+9 |
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* | Added neighbor specification in the OnNeighborChanged() block callback. | Mattes D | 2015-07-01 | 1 | -1/+1 |
| | | | | | Fixes the OnNeighborChanged endless recursion with large melon / pumpkin fields. Fixes #2213. | ||||
* | Rebased version of Code | Samuel Barney | 2015-06-22 | 1 | -9/+0 |
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* | Added basic support for loading village prefabs from files. | Mattes D | 2015-06-20 | 1 | -0/+3 |
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* | Externalized cPrefabPiecePool self-test. | Mattes D | 2015-06-19 | 8 | -0/+625 |