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2017-08-01cBlockHandler: take player by refpeterbell101-3/+3
2017-07-28Check for intersection between placed blocks and entities. (#3850)Lane Kolbly1-0/+14
* Check for intersection between placed blocks and entities. + Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks. * Factored block-entity placement checking into another function in cPlayer. - Removed vector min/max functions * Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity. + Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
2017-07-07BigFlower fixes (#3826)peterbell101-1/+1
* BigFlowers fixes * Correct upper part meta * Documented parameters to DoesIgnoreBuildCollision
2017-07-03cBlockInfo static initialisation (#3832)peterbell101-4/+6
2017-06-24cBlockArea supports block entities. (#3795)Mattes D1-0/+35
2016-06-18SelfTests: Moved SchematicFileSerializer test into a separate project.Mattes D1-108/+0
2016-01-01Renamed leftover strings to Cuberite / Server, as needed.Mattes D1-2/+2
Also upgraded the user setting file for MSVC to 2013.
2015-12-24Added a Json parser and serializer to Lua API.Mattes D1-0/+9
2015-12-13blockheight mechanismGargaj1-0/+9
2015-07-14Improved mapsTiger Wang1-0/+9
2015-07-01Added neighbor specification in the OnNeighborChanged() block callback.Mattes D1-1/+1
Fixes the OnNeighborChanged endless recursion with large melon / pumpkin fields. Fixes #2213.
2015-06-22Rebased version of CodeSamuel Barney1-9/+0
2015-06-19Externalized cPrefabPiecePool self-test.Mattes D1-0/+283