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* Check for intersection between placed blocks and entities. (#3850)Lane Kolbly2017-07-281-0/+14
| | | | | | | | | | | | | * Check for intersection between placed blocks and entities. + Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks. * Factored block-entity placement checking into another function in cPlayer. - Removed vector min/max functions * Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity. + Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
* BigFlower fixes (#3826)peterbell102017-07-071-1/+1
| | | | | | | * BigFlowers fixes * Correct upper part meta * Documented parameters to DoesIgnoreBuildCollision
* cBlockInfo static initialisation (#3832)peterbell102017-07-031-4/+6
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* cBlockArea supports block entities. (#3795)Mattes D2017-06-241-0/+35
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* Removed the LeakFinder for Windows. (#3777)Mattes D2017-06-191-5/+2
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* Gen: Moved PiecePool into a separate file.Mattes D2017-05-041-1/+1
| | | | Also rewritten the PieceGenerator to use std::unique_ptr.
* Fixed type-casting-related warnings.Mattes D2016-08-241-3/+1
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* CMake: Remove needless minimum version specifications.Mattes D2016-07-181-2/+0
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* SelfTests: Moved SchematicFileSerializer test into a separate project.Mattes D2016-06-183-0/+329