From 413d90420d9061a33301a9f4c4dd43e3dbf5a393 Mon Sep 17 00:00:00 2001 From: worktycho Date: Thu, 5 Jun 2014 11:59:06 +0100 Subject: Start of GPU section. --- docs/Generator.html | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/docs/Generator.html b/docs/Generator.html index 282e4c412..304220eb2 100644 --- a/docs/Generator.html +++ b/docs/Generator.html @@ -20,6 +20,7 @@ with specific implementation notes regarding MCServer.

  • Terrain composition
  • Finishers
  • Making it all faster
  • +
  • Excuting a GPU
  • @@ -369,5 +370,9 @@ would become impossible to apply the averaging.

    Making it all faster

    (TODO)

    +

    Executing on a GPU

    +

    Much of the terain genertion consists of doing the same thing for every single column or block in a chunk. This +sort of computation is much faster on a GPU as GPUs are massively parallel. High end GPUs can execute up to 30,000 +threads simultaneously, which would allow them to generate every block in three chunks in parallel.

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