From 8b726a53e727fbdde89d62df1ffca028f4090772 Mon Sep 17 00:00:00 2001 From: "mtilden@gmail.com" Date: Wed, 28 Dec 2011 11:32:43 +0000 Subject: - Didn't notice steak missing as well Interesting to note, when you make a food item handled with health it gets rid of the eating animation, this seems backwards. git-svn-id: http://mc-server.googlecode.com/svn/trunk@143 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cClientHandle.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp index 39b566ba9..6bde57bbc 100644 --- a/source/cClientHandle.cpp +++ b/source/cClientHandle.cpp @@ -870,6 +870,14 @@ void cClientHandle::HandlePacket( cPacket* a_Packet ) m_Player->Heal( 8 ); bEat = true; break; + case E_ITEM_RAW_BEEF: + m_Player->Heal(3); + bEat = true; + break; + case E_ITEM_STEAK: + m_Player->Heal( 8 ); + bEat = true; + break; default: break; }; -- cgit v1.2.3