From dac97826f7d0c9b9135c1a08c4d5f16b61494bd1 Mon Sep 17 00:00:00 2001
From: Mattes D
Date: Wed, 26 Aug 2015 10:58:51 +0200
Subject: Renamed output directory to Server
---
Server/Plugins/APIDump/Hooks/OnSpawningMonster.lua | 33 ++++++++++++++++++++++
1 file changed, 33 insertions(+)
create mode 100644 Server/Plugins/APIDump/Hooks/OnSpawningMonster.lua
(limited to 'Server/Plugins/APIDump/Hooks/OnSpawningMonster.lua')
diff --git a/Server/Plugins/APIDump/Hooks/OnSpawningMonster.lua b/Server/Plugins/APIDump/Hooks/OnSpawningMonster.lua
new file mode 100644
index 000000000..4c0519e27
--- /dev/null
+++ b/Server/Plugins/APIDump/Hooks/OnSpawningMonster.lua
@@ -0,0 +1,33 @@
+return
+{
+ HOOK_SPAWNING_MONSTER =
+ {
+ CalledWhen = "Before a monster is spawned in the world.",
+ DefaultFnName = "OnSpawningMonster", -- also used as pagename
+ Desc = [[
+ This hook is called before the server spawns a {{cMonster|monster}}. The plugins may modify the
+ monster's parameters in the {{cMonster}} class, or disallow the spawning altogether. This hook is
+ called before the {{OnSpawningEntity|HOOK_SPAWNING_ENTITY}} is called for the monster entity.
+
+ See also the {{OnSpawnedMonster|HOOK_SPAWNED_MONSTER}} hook for a similar hook called after the
+ monster is spawned.
+ ]],
+ Params =
+ {
+ { Name = "World", Type = "{{cWorld}}", Notes = "The world in which the entity will spawn" },
+ { Name = "Monster", Type = "{{cMonster}} descentant", Notes = "The monster that will spawn" },
+ },
+ Returns = [[
+ If the function returns false or no value, the next plugin's callback is called. Finally, the server
+ spawns the monster with whatever parameters the plugins set in the cMonster parameter.
+
+ If the function returns true, no other callback is called for this event and the monster won't
+ spawn.
+ ]],
+ }, -- HOOK_SPAWNING_MONSTER
+}
+
+
+
+
+
--
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