From a49c004278b0e300521e9cedf44a46ac843a958b Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 13 Apr 2013 21:02:10 +0000 Subject: Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Mobs/PassiveMonster.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/Mobs/PassiveMonster.cpp') diff --git a/source/Mobs/PassiveMonster.cpp b/source/Mobs/PassiveMonster.cpp index aa2e6c118..22bc17f6f 100644 --- a/source/Mobs/PassiveMonster.cpp +++ b/source/Mobs/PassiveMonster.cpp @@ -31,22 +31,22 @@ void cPassiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI) -void cPassiveMonster::Tick(float a_Dt, MTRand & a_TickRandom) +void cPassiveMonster::Tick(float a_Dt, cChunk & a_Chunk) { - super::Tick(a_Dt, a_TickRandom); + super::Tick(a_Dt, a_Chunk); m_SeePlayerInterval += a_Dt; if (m_SeePlayerInterval > 1) // Check every second { - int rem = a_TickRandom.randInt() % 3 + 1; // Check most of the time but miss occasionally + int rem = m_World->GetTickRandomNumber(3) + 1; // Check most of the time but miss occasionally m_SeePlayerInterval = 0.0; if (rem >= 2) { if (m_EMState == ESCAPING) { - CheckEventLostPlayer(a_TickRandom); + CheckEventLostPlayer(); } } } -- cgit v1.2.3