From fa93c0cf5434384aac5a75aa3cb3910d3f7679a6 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Thu, 30 Aug 2012 08:19:19 +0000 Subject: cProtocol handles the initial handshake up to player login git-svn-id: http://mc-server.googlecode.com/svn/trunk@804 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Protocol.h | 1 - 1 file changed, 1 deletion(-) (limited to 'source/Protocol.h') diff --git a/source/Protocol.h b/source/Protocol.h index 1b313ce09..c87516640 100644 --- a/source/Protocol.h +++ b/source/Protocol.h @@ -56,7 +56,6 @@ public: virtual void SendEntRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) = 0; virtual void SendEntRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) = 0; virtual void SendGameMode (eGameMode a_GameMode) = 0; - virtual void SendHandshake (const AString & a_ServerName) = 0; virtual void SendHealth (void) = 0; virtual void SendInventoryProgress(char a_WindowID, short a_Progressbar, short a_Value) = 0; virtual void SendInventorySlot (int a_WindowID, short a_SlotNum, const cItem & a_Item) = 0; -- cgit v1.2.3