From ba2a9b6b2c1519563662a6a1147a82f96afb36dc Mon Sep 17 00:00:00 2001 From: faketruth Date: Sun, 30 Sep 2012 16:37:44 +0000 Subject: Added falling block entities. Sand and gravel now properly fall down Implemented the PACKET_SPAWN_OBJECT packet Made some things use BLOCKTYPE instead of char Android: Requests WebAdmin port when pressing the configure button git-svn-id: http://mc-server.googlecode.com/svn/trunk@915 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Protocol/Protocol.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/Protocol/Protocol.h') diff --git a/source/Protocol/Protocol.h b/source/Protocol/Protocol.h index c187387c1..c98f2729b 100644 --- a/source/Protocol/Protocol.h +++ b/source/Protocol/Protocol.h @@ -85,6 +85,7 @@ public: virtual void SendWindowClose (char a_WindowID) = 0; virtual void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots) = 0; virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) = 0; + virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, short a_SpeedX, short a_SpeedY, short a_SpeedZ) = 0; /// Returns the ServerID used for authentication through session.minecraft.net virtual AString GetAuthServerID(void) = 0; -- cgit v1.2.3