From f07ade2c5834c6eb2b19dbbf0818745c47907ee5 Mon Sep 17 00:00:00 2001 From: "admin@omencraft.com" Date: Mon, 7 Nov 2011 05:49:18 +0000 Subject: Pistons now generate noise and animate when moving. git-svn-id: http://mc-server.googlecode.com/svn/trunk@71 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cClientHandle.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/cClientHandle.cpp') diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp index 7239a083d..c3ed6c3df 100644 --- a/source/cClientHandle.cpp +++ b/source/cClientHandle.cpp @@ -670,7 +670,7 @@ void cClientHandle::HandlePacket( cPacket* a_Packet ) ////////////// For testing V cPacket_NewInvalidState RainPacket; RainPacket.m_Reason = 1; //begin rain - cRoot::Get()->GetServer()->Broadcast( RainPacket ); + cRoot::Get()->GetServer()->Broadcast( RainPacket ); //also strike table with lightning for test purposes cPacket_Thunderbolt ThunderboltPacket; ThunderboltPacket.m_xLBPos = PacketData->m_PosX; -- cgit v1.2.3