From 92c59963f82f81aa3202657e7fdbb2592924ede3 Mon Sep 17 00:00:00 2001 From: "cedeel@gmail.com" Date: Thu, 14 Jun 2012 13:06:06 +0000 Subject: Attempt to bring sanity to newlines across systems. git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cSheep.cpp | 130 +++++++++++++++++++++++++++--------------------------- 1 file changed, 65 insertions(+), 65 deletions(-) (limited to 'source/cSheep.cpp') diff --git a/source/cSheep.cpp b/source/cSheep.cpp index 921cd2d28..c9fed280a 100644 --- a/source/cSheep.cpp +++ b/source/cSheep.cpp @@ -1,65 +1,65 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "cSheep.h" - - - - - -//Todo: Implement color - - - - - -cSheep::cSheep(void) : - m_IsSheared(false), - m_WoolColor(0) // TODO: E_META_WOOL_WHITE -{ - m_MobType = 91; - GetMonsterConfig("Sheep"); -} - - - - - -cSheep::~cSheep() -{ -} - - - - - -bool cSheep::IsA( const char* a_EntityType ) -{ - if (strcmp( a_EntityType, "cSheep" ) == 0) - { - return true; - } - return cMonster::IsA( a_EntityType ); -} - - - - - -void cSheep::KilledBy( cEntity* a_Killer ) -{ - // TODO: Check whether it is sheared - // TODO: Check color - - if (!m_IsSheared) - { - cItems Drops; - Drops.push_back(cItem(E_ITEM_WHITE_CLOTH, 1, m_WoolColor)); - m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z); - } - - cMonster::KilledBy( a_Killer ); -} - - - + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "cSheep.h" + + + + + +//Todo: Implement color + + + + + +cSheep::cSheep(void) : + m_IsSheared(false), + m_WoolColor(0) // TODO: E_META_WOOL_WHITE +{ + m_MobType = 91; + GetMonsterConfig("Sheep"); +} + + + + + +cSheep::~cSheep() +{ +} + + + + + +bool cSheep::IsA( const char* a_EntityType ) +{ + if (strcmp( a_EntityType, "cSheep" ) == 0) + { + return true; + } + return cMonster::IsA( a_EntityType ); +} + + + + + +void cSheep::KilledBy( cEntity* a_Killer ) +{ + // TODO: Check whether it is sheared + // TODO: Check color + + if (!m_IsSheared) + { + cItems Drops; + Drops.push_back(cItem(E_ITEM_WHITE_CLOTH, 1, m_WoolColor)); + m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z); + } + + cMonster::KilledBy( a_Killer ); +} + + + -- cgit v1.2.3