From 68cced73afe546328cf94ed07c57deee47bfadec Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 20 Sep 2020 14:50:52 +0100 Subject: BlockHandler initialisation is a constant expression (#4891) * BlockHandler initialisation is a constant expression If we can't make it all namespaces, this is the next best I guess. + Tag handlers constexpr, const as needed + Inherit constructors * Privatise handler functions * More constexpr Co-authored-by: Alexander Harkness --- src/Blocks/BlockHandler.cpp | 545 ++++++++++++++++++++++---------------------- 1 file changed, 269 insertions(+), 276 deletions(-) (limited to 'src/Blocks/BlockHandler.cpp') diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 20ba6edb5..67cef6cd5 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -189,260 +189,262 @@ public: +/** Static list of all block handlers. +Ensures that a handler can never be nullptr (FS #243) on invalid during restarts or other transition periods. */ namespace { - cBlockDoorHandler BlockAcaciaDoorHandler (E_BLOCK_ACACIA_DOOR); - cBlockFenceGateHandler BlockAcaciaFenceGateHandler (E_BLOCK_ACACIA_FENCE_GATE); - cBlockFenceHandler BlockAcaciaFenceHandler (E_BLOCK_ACACIA_FENCE); - cBlockStairsHandler BlockAcaciaWoodStairsHandler (E_BLOCK_ACACIA_WOOD_STAIRS); - cBlockRailHandler BlockActivatorRailHandler (E_BLOCK_ACTIVATOR_RAIL); - cBlockComparatorHandler BlockActiveComparatorHandler (E_BLOCK_ACTIVE_COMPARATOR); - cBlockWithNoDrops<> BlockAirHandler (E_BLOCK_AIR); - cBlockAnvilHandler BlockAnvilHandler (E_BLOCK_ANVIL); - cBlockHandler BlockBarrierHandler (E_BLOCK_BARRIER); - cBlockEntityHandler BlockBeaconHandler (E_BLOCK_BEACON); - cBlockBedHandler BlockBedHandler (E_BLOCK_BED); - cBlockHandler BlockBedrockHandler (E_BLOCK_BEDROCK); - cBlockCropsHandler<3> BlockBeetrootsHandler (E_BLOCK_BEETROOTS); // 4 stages of growth - cBlockBigFlowerHandler BlockBigFlowerHandler (E_BLOCK_BIG_FLOWER); - cBlockDoorHandler BlockBirchDoorHandler (E_BLOCK_BIRCH_DOOR); - cBlockFenceGateHandler BlockBirchFenceGateHandler (E_BLOCK_BIRCH_FENCE_GATE); - cBlockFenceHandler BlockBirchFenceHandler (E_BLOCK_BIRCH_FENCE); - cBlockStairsHandler BlockBirchWoodStairsHandler (E_BLOCK_BIRCH_WOOD_STAIRS); - cBlockGlazedTerracottaHandler BlockBlackGlazedTerracottaHandler (E_BLOCK_BLACK_GLAZED_TERRACOTTA); - cBlockHandler BlockBlackShulkerBoxHandler (E_BLOCK_BLACK_SHULKER_BOX); - cBlockHandler BlockBlockOfCoalHandler (E_BLOCK_BLOCK_OF_COAL); - cBlockHandler BlockBlockOfRedstoneHandler (E_BLOCK_BLOCK_OF_REDSTONE); - cBlockGlazedTerracottaHandler BlockBlueGlazedTerracottaHandler (E_BLOCK_BLUE_GLAZED_TERRACOTTA); - cBlockHandler BlockBlueShulkerBoxHandler (E_BLOCK_BLUE_SHULKER_BOX); - cBlockHandler BlockBoneBlockHandler (E_BLOCK_BONE_BLOCK); - cBlockBookShelfHandler BlockBookcaseHandler (E_BLOCK_BOOKCASE); - cBlockBrewingStandHandler BlockBrewingStandHandler (E_BLOCK_BREWING_STAND); - cBlockHandler BlockBrickHandler (E_BLOCK_BRICK); - cBlockStairsHandler BlockBrickStairsHandler (E_BLOCK_BRICK_STAIRS); - cBlockGlazedTerracottaHandler BlockBrownGlazedTerracottaHandler (E_BLOCK_BROWN_GLAZED_TERRACOTTA); - cBlockMushroomHandler BlockBrownMushroomHandler (E_BLOCK_BROWN_MUSHROOM); - cBlockHandler BlockBrownShulkerBoxHandler (E_BLOCK_BROWN_SHULKER_BOX); - cBlockCactusHandler BlockCactusHandler (E_BLOCK_CACTUS); - cBlockCakeHandler BlockCakeHandler (E_BLOCK_CAKE); - cBlockCarpetHandler BlockCarpetHandler (E_BLOCK_CARPET); - cBlockCropsHandler<7> BlockCarrotsHandler (E_BLOCK_CARROTS); // 8 stages of growth - cBlockCauldronHandler BlockCauldronHandler (E_BLOCK_CAULDRON); - cBlockCommandBlockHandler BlockChainCommandBlockHandler (E_BLOCK_CHAIN_COMMAND_BLOCK); - cBlockChestHandler BlockChestHandler (E_BLOCK_CHEST); - cBlockHandler BlockChorusFlowerHandler (E_BLOCK_CHORUS_FLOWER); - cBlockHandler BlockChorusPlantHandler (E_BLOCK_CHORUS_PLANT); - cBlockOreHandler BlockClayHandler (E_BLOCK_CLAY); - cBlockOreHandler BlockCoalOreHandler (E_BLOCK_COAL_ORE); - cBlockStoneHandler BlockCobblestoneHandler (E_BLOCK_COBBLESTONE); - cBlockStairsHandler BlockCobblestoneStairsHandler (E_BLOCK_COBBLESTONE_STAIRS); - cBlockHandler BlockCobblestoneWallHandler (E_BLOCK_COBBLESTONE_WALL); - cBlockCobWebHandler BlockCobwebHandler (E_BLOCK_COBWEB); - cBlockCocoaPodHandler BlockCocoaPodHandler (E_BLOCK_COCOA_POD); - cBlockCommandBlockHandler BlockCommandBlockHandler (E_BLOCK_COMMAND_BLOCK); - cBlockHandler BlockConcreteHandler (E_BLOCK_CONCRETE); - cBlockConcretePowderHandler BlockConcretePowderHandler (E_BLOCK_CONCRETE_POWDER); - cBlockCropsHandler<7> BlockCropsHandler (E_BLOCK_CROPS); // 8 stages of growth - cBlockGlazedTerracottaHandler BlockCyanGlazedTerracottaHandler (E_BLOCK_CYAN_GLAZED_TERRACOTTA); - cBlockHandler BlockCyanShulkerBoxHandler (E_BLOCK_CYAN_SHULKER_BOX); - cBlockDoorHandler BlockDarkOakDoorHandler (E_BLOCK_DARK_OAK_DOOR); - cBlockFenceGateHandler BlockDarkOakFenceGateHandler (E_BLOCK_DARK_OAK_FENCE_GATE); - cBlockFenceHandler BlockDarkOakFenceHandler (E_BLOCK_DARK_OAK_FENCE); - cBlockStairsHandler BlockDarkOakWoodStairsHandler (E_BLOCK_DARK_OAK_WOOD_STAIRS); - cBlockHandler BlockDaylightSensorHandler (E_BLOCK_DAYLIGHT_SENSOR); - cBlockDeadBushHandler BlockDeadBushHandler (E_BLOCK_DEAD_BUSH); - cBlockRailHandler BlockDetectorRailHandler (E_BLOCK_DETECTOR_RAIL); - cBlockHandler BlockDiamondBlockHandler (E_BLOCK_DIAMOND_BLOCK); - cBlockOreHandler BlockDiamondOreHandler (E_BLOCK_DIAMOND_ORE); - cBlockDirtHandler BlockDirtHandler (E_BLOCK_DIRT); - cBlockDropSpenserHandler BlockDispenserHandler (E_BLOCK_DISPENSER); - cBlockDoubleSlabHandler BlockDoubleRedSandstoneSlabHandler(E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB); - cBlockDoubleSlabHandler BlockDoubleStoneSlabHandler (E_BLOCK_DOUBLE_STONE_SLAB); - cBlockDoubleSlabHandler BlockDoubleWoodenSlabHandler (E_BLOCK_DOUBLE_WOODEN_SLAB); - cBlockHandler BlockDragonEggHandler (E_BLOCK_DRAGON_EGG); - cBlockDropSpenserHandler BlockDropperHandler (E_BLOCK_DROPPER); - cBlockHandler BlockEmeraldBlockHandler (E_BLOCK_EMERALD_BLOCK); - cBlockOreHandler BlockEmeraldOreHandler (E_BLOCK_EMERALD_ORE); - cBlockEnchantingTableHandler BlockEnchantingTableHandler (E_BLOCK_ENCHANTMENT_TABLE); - cBlockHandler BlockEndBricksHandler (E_BLOCK_END_BRICKS); - cBlockHandler BlockEndGatewayHandler (E_BLOCK_END_GATEWAY); - cBlockEndPortalFrameHandler BlockEndPortalFrameHandler (E_BLOCK_END_PORTAL_FRAME); - cBlockHandler BlockEndPortalHandler (E_BLOCK_END_PORTAL); - cBlockHandler BlockEndRodHandler (E_BLOCK_END_ROD); - cBlockHandler BlockEndStoneHandler (E_BLOCK_END_STONE); - cBlockEnderchestHandler BlockEnderChestHandler (E_BLOCK_ENDER_CHEST); - cBlockFarmlandHandler BlockFarmlandHandler (E_BLOCK_FARMLAND); - cBlockFenceHandler BlockFenceHandler (E_BLOCK_FENCE); - cBlockFireHandler BlockFireHandler (E_BLOCK_FIRE); - cBlockFlowerPotHandler BlockFlowerPotHandler (E_BLOCK_FLOWER_POT); - cBlockIceHandler BlockFrostedIceHandler (E_BLOCK_FROSTED_ICE); - cBlockFurnaceHandler BlockFurnaceHandler (E_BLOCK_FURNACE); - cBlockGlassHandler BlockGlassHandler (E_BLOCK_GLASS); - cBlockGlassHandler BlockGlassPaneHandler (E_BLOCK_GLASS_PANE); - cBlockGlowstoneHandler BlockGlowstoneHandler (E_BLOCK_GLOWSTONE); - cBlockHandler BlockGoldBlockHandler (E_BLOCK_GOLD_BLOCK); - cBlockOreHandler BlockGoldOreHandler (E_BLOCK_GOLD_ORE); - cBlockGrassHandler BlockGrassHandler (E_BLOCK_GRASS); - cBlockHandler BlockGrassPathHandler (E_BLOCK_GRASS_PATH); - cBlockGravelHandler BlockGravelHandler (E_BLOCK_GRAVEL); - cBlockGlazedTerracottaHandler BlockGrayGlazedTerracottaHandler (E_BLOCK_GRAY_GLAZED_TERRACOTTA); - cBlockHandler BlockGrayShulkerBoxHandler (E_BLOCK_GRAY_SHULKER_BOX); - cBlockGlazedTerracottaHandler BlockGreenGlazedTerracottaHandler (E_BLOCK_GREEN_GLAZED_TERRACOTTA); - cBlockHandler BlockGreenShulkerBoxHandler (E_BLOCK_GREEN_SHULKER_BOX); - cBlockHandler BlockHardenedClayHandler (E_BLOCK_HARDENED_CLAY); - cBlockSidewaysHandler BlockHayBaleHandler (E_BLOCK_HAY_BALE); - cBlockMobHeadHandler BlockHeadHandler (E_BLOCK_HEAD); - cBlockPressurePlateHandler BlockHeavyWeightedPressurePHandler(E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE); - cBlockHopperHandler BlockHopperHandler (E_BLOCK_HOPPER); - cBlockHandler BlockHugeBrownMushroomHandler (E_BLOCK_HUGE_BROWN_MUSHROOM); - cBlockHandler BlockHugeRedMushroomHandler (E_BLOCK_HUGE_RED_MUSHROOM); - cBlockIceHandler BlockIceHandler (E_BLOCK_ICE); - cBlockComparatorHandler BlockInactiveComparatorHandler (E_BLOCK_INACTIVE_COMPARATOR); - cBlockHandler BlockInfestedBlockHandler (E_BLOCK_SILVERFISH_EGG); - cBlockHandler BlockIronBarsHandler (E_BLOCK_IRON_BARS); - cBlockHandler BlockIronBlockHandler (E_BLOCK_IRON_BLOCK); - cBlockDoorHandler BlockIronDoorHandler (E_BLOCK_IRON_DOOR); - cBlockOreHandler BlockIronOreHandler (E_BLOCK_IRON_ORE); - cBlockTrapdoorHandler BlockIronTrapdoorHandler (E_BLOCK_IRON_TRAPDOOR); - cBlockPumpkinHandler BlockJackOLanternHandler (E_BLOCK_JACK_O_LANTERN); - cBlockJukeboxHandler BlockJukeboxHandler (E_BLOCK_JUKEBOX); - cBlockDoorHandler BlockJungleDoorHandler (E_BLOCK_JUNGLE_DOOR); - cBlockFenceGateHandler BlockJungleFenceGateHandler (E_BLOCK_JUNGLE_FENCE_GATE); - cBlockFenceHandler BlockJungleFenceHandler (E_BLOCK_JUNGLE_FENCE); - cBlockStairsHandler BlockJungleWoodStairsHandler (E_BLOCK_JUNGLE_WOOD_STAIRS); - cBlockLadderHandler BlockLadderHandler (E_BLOCK_LADDER); - cBlockHandler BlockLapisBlockHandler (E_BLOCK_LAPIS_BLOCK); - cBlockOreHandler BlockLapisOreHandler (E_BLOCK_LAPIS_ORE); - cBlockLavaHandler BlockLavaHandler (E_BLOCK_LAVA); - cBlockLeavesHandler BlockLeavesHandler (E_BLOCK_LEAVES); - cBlockLeverHandler BlockLeverHandler (E_BLOCK_LEVER); - cBlockGlazedTerracottaHandler BlockLightBlueGlazedTerracoHandler(E_BLOCK_LIGHT_BLUE_GLAZED_TERRACOTTA); - cBlockHandler BlockLightBlueShulkerBoxHandler (E_BLOCK_LIGHT_BLUE_SHULKER_BOX); - cBlockGlazedTerracottaHandler BlockLightGrayGlazedTerracoHandler(E_BLOCK_LIGHT_GRAY_GLAZED_TERRACOTTA); - cBlockHandler BlockLightGrayShulkerBoxHandler (E_BLOCK_LIGHT_GRAY_SHULKER_BOX); - cBlockPressurePlateHandler BlockLightWeightedPressurePHandler(E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE); - cBlockLilypadHandler BlockLilyPadHandler (E_BLOCK_LILY_PAD); - cBlockGlazedTerracottaHandler BlockLimeGlazedTerracottaHandler (E_BLOCK_LIME_GLAZED_TERRACOTTA); - cBlockHandler BlockLimeShulkerBoxHandler (E_BLOCK_LIME_SHULKER_BOX); - cBlockFurnaceHandler BlockLitFurnaceHandler (E_BLOCK_LIT_FURNACE); - cBlockSidewaysHandler BlockLogHandler (E_BLOCK_LOG); - cBlockGlazedTerracottaHandler BlockMagentaGlazedTerracottHandler(E_BLOCK_MAGENTA_GLAZED_TERRACOTTA); - cBlockHandler BlockMagentaShulkerBoxHandler (E_BLOCK_MAGENTA_SHULKER_BOX); - cBlockHandler BlockMagmaHandler (E_BLOCK_MAGMA); - cBlockMelonHandler BlockMelonHandler (E_BLOCK_MELON); - cBlockMelonStemHandler BlockMelonStemHandler (E_BLOCK_MELON_STEM); - cBlockMobSpawnerHandler BlockMobSpawnerHandler (E_BLOCK_MOB_SPAWNER); - cBlockHandler BlockMossyCobblestoneHandler (E_BLOCK_MOSSY_COBBLESTONE); - cBlockMyceliumHandler BlockMyceliumHandler (E_BLOCK_MYCELIUM); - cBlockFenceHandler BlockNetherBrickFenceHandler (E_BLOCK_NETHER_BRICK_FENCE); - cBlockHandler BlockNetherBrickHandler (E_BLOCK_NETHER_BRICK); - cBlockStairsHandler BlockNetherBrickStairsHandler (E_BLOCK_NETHER_BRICK_STAIRS); - cBlockPortalHandler BlockNetherPortalHandler (E_BLOCK_NETHER_PORTAL); - cBlockOreHandler BlockNetherQuartzOreHandler (E_BLOCK_NETHER_QUARTZ_ORE); - cBlockHandler BlockNetherWartBlockHandler (E_BLOCK_NETHER_WART_BLOCK); - cBlockNetherWartHandler BlockNetherWartHandler (E_BLOCK_NETHER_WART); - cBlockNetherrack BlockNetherrackHandler (E_BLOCK_NETHERRACK); - cBlockLeavesHandler BlockNewLeavesHandler (E_BLOCK_NEW_LEAVES); - cBlockSidewaysHandler BlockNewLogHandler (E_BLOCK_NEW_LOG); - cBlockEntityHandler BlockNoteBlockHandler (E_BLOCK_NOTE_BLOCK); - cBlockDoorHandler BlockOakDoorHandler (E_BLOCK_OAK_DOOR); - cBlockFenceGateHandler BlockOakFenceGateHandler (E_BLOCK_OAK_FENCE_GATE); - cBlockStairsHandler BlockOakWoodStairsHandler (E_BLOCK_OAK_WOOD_STAIRS); - cBlockObserverHandler BlockObserverHandler (E_BLOCK_OBSERVER); - cBlockHandler BlockObsidianHandler (E_BLOCK_OBSIDIAN); - cBlockGlazedTerracottaHandler BlockOrangeGlazedTerracottaHandler(E_BLOCK_ORANGE_GLAZED_TERRACOTTA); - cBlockHandler BlockOrangeShulkerBoxHandler (E_BLOCK_ORANGE_SHULKER_BOX); - cBlockIceHandler BlockPackedIceHandler (E_BLOCK_PACKED_ICE); - cBlockGlazedTerracottaHandler BlockPinkGlazedTerracottaHandler (E_BLOCK_PINK_GLAZED_TERRACOTTA); - cBlockHandler BlockPinkShulkerBoxHandler (E_BLOCK_PINK_SHULKER_BOX); - cBlockPistonHandler BlockPistonHandler (E_BLOCK_PISTON); - cBlockPistonHeadHandler BlockPistonHeadHandler; - cBlockHandler BlockPistonMovedBlockHandler (E_BLOCK_PISTON_MOVED_BLOCK); - cBlockPlanksHandler BlockPlanksHandler (E_BLOCK_PLANKS); - cBlockCropsHandler<7> BlockPotatoesHandler (E_BLOCK_POTATOES); // 8 stages of growth - cBlockRailHandler BlockPoweredRailHandler (E_BLOCK_POWERED_RAIL); - cBlockHandler BlockPrismarineBlockHandler (E_BLOCK_PRISMARINE_BLOCK); - cBlockPumpkinHandler BlockPumpkinHandler (E_BLOCK_PUMPKIN); - cBlockPumpkinStemHandler BlockPumpkinStemHandler (E_BLOCK_PUMPKIN_STEM); - cBlockGlazedTerracottaHandler BlockPurpleGlazedTerracottaHandler(E_BLOCK_PURPLE_GLAZED_TERRACOTTA); - cBlockHandler BlockPurpleShulkerBoxHandler (E_BLOCK_PURPLE_SHULKER_BOX); - cBlockHandler BlockPurpurBlockHandler (E_BLOCK_PURPUR_BLOCK); - cBlockDoubleSlabHandler BlockPurpurDoubleSlabHandler (E_BLOCK_PURPUR_DOUBLE_SLAB); - cBlockHandler BlockPurpurPillarHandler (E_BLOCK_PURPUR_PILLAR); - cBlockSlabHandler BlockPurpurSlabHandler (E_BLOCK_PURPUR_SLAB); - cBlockStairsHandler BlockPurpurStairsHandler (E_BLOCK_PURPUR_STAIRS); - cBlockQuartzHandler BlockQuartzBlockHandler (E_BLOCK_QUARTZ_BLOCK); - cBlockStairsHandler BlockQuartzStairsHandler (E_BLOCK_QUARTZ_STAIRS); - cBlockRailHandler BlockRailHandler (E_BLOCK_RAIL); - cBlockGlazedTerracottaHandler BlockRedGlazedTerracottaHandler (E_BLOCK_RED_GLAZED_TERRACOTTA); - cBlockMushroomHandler BlockRedMushroomHandler (E_BLOCK_RED_MUSHROOM); - cBlockHandler BlockRedNetherBrickHandler (E_BLOCK_RED_NETHER_BRICK); - cBlockFlowerHandler BlockRedRoseHandler (E_BLOCK_RED_ROSE); - cBlockHandler BlockRedSandstoneHandler (E_BLOCK_RED_SANDSTONE); - cBlockSlabHandler BlockRedSandstoneSlabHandler (E_BLOCK_RED_SANDSTONE_SLAB); - cBlockStairsHandler BlockRedSandstoneStairsHandler (E_BLOCK_RED_SANDSTONE_STAIRS); - cBlockHandler BlockRedShulkerBoxHandler (E_BLOCK_RED_SHULKER_BOX); - cBlockRedstoneLampHandler BlockRedstoneLampHandler (E_BLOCK_REDSTONE_LAMP_ON); - cBlockGlowingRedstoneOreHandler BlockRedstoneOreGlowingHandler (E_BLOCK_REDSTONE_ORE_GLOWING); - cBlockRedstoneOreHandler BlockRedstoneOreHandler (E_BLOCK_REDSTONE_ORE); - cBlockRedstoneRepeaterHandler BlockRedstoneRepeaterOffHandler (E_BLOCK_REDSTONE_REPEATER_OFF); - cBlockRedstoneRepeaterHandler BlockRedstoneRepeaterOnHandler (E_BLOCK_REDSTONE_REPEATER_ON); - cBlockRedstoneTorchHandler BlockRedstoneTorchOffHandler (E_BLOCK_REDSTONE_TORCH_OFF); - cBlockRedstoneTorchHandler BlockRedstoneTorchOnHandler (E_BLOCK_REDSTONE_TORCH_ON); - cBlockRedstoneHandler BlockRedstoneWireHandler (E_BLOCK_REDSTONE_WIRE); - cBlockCommandBlockHandler BlockRepeatingCommandBlockHandler (E_BLOCK_REPEATING_COMMAND_BLOCK); - cBlockSandHandler BlockSandHandler (E_BLOCK_SAND); - cBlockHandler BlockSandstoneHandler (E_BLOCK_SANDSTONE); - cBlockStairsHandler BlockSandstoneStairsHandler (E_BLOCK_SANDSTONE_STAIRS); - cBlockSaplingHandler BlockSaplingHandler (E_BLOCK_SAPLING); - cBlockSeaLanternHandler BlockSeaLanternHandler (E_BLOCK_SEA_LANTERN); - cBlockSignPostHandler BlockSignPostHandler (E_BLOCK_SIGN_POST); - cBlockSlimeHandler BlockSlimeBlockHandler (E_BLOCK_SLIME_BLOCK); - cBlockHandler BlockSnowBlockHandler (E_BLOCK_SNOW_BLOCK); - cBlockSnowHandler BlockSnowHandler (E_BLOCK_SNOW); - cBlockHandler BlockSoulSandHandler (E_BLOCK_SOULSAND); - cBlockSpongeHandler BlockSpongeHandler (E_BLOCK_SPONGE); - cBlockDoorHandler BlockSpruceDoorHandler (E_BLOCK_SPRUCE_DOOR); - cBlockFenceGateHandler BlockSpruceFenceGateHandler (E_BLOCK_SPRUCE_FENCE_GATE); - cBlockFenceHandler BlockSpruceFenceHandler (E_BLOCK_SPRUCE_FENCE); - cBlockStairsHandler BlockSpruceWoodStairsHandler (E_BLOCK_SPRUCE_WOOD_STAIRS); - cBlockHandler BlockStainedClayHandler (E_BLOCK_STAINED_CLAY); - cBlockGlassHandler BlockStainedGlassHandler (E_BLOCK_STAINED_GLASS); - cBlockGlassHandler BlockStainedGlassPaneHandler (E_BLOCK_STAINED_GLASS_PANE); - cBlockHandler BlockStandingBannerHandler (E_BLOCK_STANDING_BANNER); // TODO: drops correct? - cBlockLavaHandler BlockStationaryLavaHandler (E_BLOCK_STATIONARY_LAVA); - cBlockFluidHandler BlockStationaryWaterHandler (E_BLOCK_STATIONARY_WATER); - cBlockPistonHandler BlockStickyPistonHandler (E_BLOCK_STICKY_PISTON); - cBlockStairsHandler BlockStoneBrickStairsHandler (E_BLOCK_STONE_BRICK_STAIRS); - cBlockHandler BlockStoneBricksHandler (E_BLOCK_STONE_BRICKS); - cBlockButtonHandler BlockStoneButtonHandler (E_BLOCK_STONE_BUTTON); - cBlockStoneHandler BlockStoneHandler (E_BLOCK_STONE); - cBlockPressurePlateHandler BlockStonePressurePlateHandler (E_BLOCK_STONE_PRESSURE_PLATE); - cBlockSlabHandler BlockStoneSlabHandler (E_BLOCK_STONE_SLAB); - cBlockHandler BlockStructureBlockHandler (E_BLOCK_STRUCTURE_BLOCK); - cBlockHandler BlockStructureVoidHandler (E_BLOCK_STRUCTURE_VOID); - cBlockSugarcaneHandler BlockSugarcaneHandler (E_BLOCK_SUGARCANE); - cBlockTallGrassHandler BlockTallGrassHandler (E_BLOCK_TALL_GRASS); - cBlockTNTHandler BlockTntHandler (E_BLOCK_TNT); - cBlockTorchHandler BlockTorchHandler (E_BLOCK_TORCH); - cBlockTrapdoorHandler BlockTrapdoorHandler (E_BLOCK_TRAPDOOR); - cBlockChestHandler BlockTrappedChestHandler (E_BLOCK_TRAPPED_CHEST); - cBlockTripwireHandler BlockTripwireHandler (E_BLOCK_TRIPWIRE); - cBlockTripwireHookHandler BlockTripwireHookHandler (E_BLOCK_TRIPWIRE_HOOK); - cBlockVineHandler BlockVinesHandler (E_BLOCK_VINES); - cBlockHandler BlockWallBannerHandler (E_BLOCK_WALL_BANNER); // TODO: drops correct? - cBlockWallSignHandler BlockWallsignHandler (E_BLOCK_WALLSIGN); - cBlockFluidHandler BlockWaterHandler (E_BLOCK_WATER); - cBlockGlazedTerracottaHandler BlockWhiteGlazedTerracottaHandler (E_BLOCK_WHITE_GLAZED_TERRACOTTA); - cBlockHandler BlockWhiteShulkerBoxHandler (E_BLOCK_WHITE_SHULKER_BOX); - cBlockButtonHandler BlockWoodenButtonHandler (E_BLOCK_WOODEN_BUTTON); - cBlockPressurePlateHandler BlockWoodenPressurePlateHandler (E_BLOCK_WOODEN_PRESSURE_PLATE); - cBlockSlabHandler BlockWoodenSlabHandler (E_BLOCK_WOODEN_SLAB); - cBlockClothHandler BlockWoolHandler (E_BLOCK_WOOL); - cBlockWorkbenchHandler BlockWorkbenchHandler (E_BLOCK_WORKBENCH); - cBlockFlowerHandler BlockYellowFlowerHandler (E_BLOCK_YELLOW_FLOWER); - cBlockGlazedTerracottaHandler BlockYellowGlazedTerracottaHandler(E_BLOCK_YELLOW_GLAZED_TERRACOTTA); - cBlockHandler BlockYellowShulkerBoxHandler (E_BLOCK_YELLOW_SHULKER_BOX); + constexpr cBlockDoorHandler BlockAcaciaDoorHandler (E_BLOCK_ACACIA_DOOR); + constexpr cBlockFenceGateHandler BlockAcaciaFenceGateHandler (E_BLOCK_ACACIA_FENCE_GATE); + constexpr cBlockFenceHandler BlockAcaciaFenceHandler (E_BLOCK_ACACIA_FENCE); + constexpr cBlockStairsHandler BlockAcaciaWoodStairsHandler (E_BLOCK_ACACIA_WOOD_STAIRS); + constexpr cBlockRailHandler BlockActivatorRailHandler (E_BLOCK_ACTIVATOR_RAIL); + constexpr cBlockComparatorHandler BlockActiveComparatorHandler (E_BLOCK_ACTIVE_COMPARATOR); + constexpr cBlockWithNoDrops<> BlockAirHandler (E_BLOCK_AIR); + constexpr cBlockAnvilHandler BlockAnvilHandler (E_BLOCK_ANVIL); + constexpr cBlockHandler BlockBarrierHandler (E_BLOCK_BARRIER); + constexpr cBlockEntityHandler BlockBeaconHandler (E_BLOCK_BEACON); + constexpr cBlockBedHandler BlockBedHandler (E_BLOCK_BED); + constexpr cBlockHandler BlockBedrockHandler (E_BLOCK_BEDROCK); + constexpr cBlockCropsHandler<3> BlockBeetrootsHandler (E_BLOCK_BEETROOTS); // 4 stages of growth + constexpr cBlockBigFlowerHandler BlockBigFlowerHandler (E_BLOCK_BIG_FLOWER); + constexpr cBlockDoorHandler BlockBirchDoorHandler (E_BLOCK_BIRCH_DOOR); + constexpr cBlockFenceGateHandler BlockBirchFenceGateHandler (E_BLOCK_BIRCH_FENCE_GATE); + constexpr cBlockFenceHandler BlockBirchFenceHandler (E_BLOCK_BIRCH_FENCE); + constexpr cBlockStairsHandler BlockBirchWoodStairsHandler (E_BLOCK_BIRCH_WOOD_STAIRS); + constexpr cBlockGlazedTerracottaHandler BlockBlackGlazedTerracottaHandler (E_BLOCK_BLACK_GLAZED_TERRACOTTA); + constexpr cBlockHandler BlockBlackShulkerBoxHandler (E_BLOCK_BLACK_SHULKER_BOX); + constexpr cBlockHandler BlockBlockOfCoalHandler (E_BLOCK_BLOCK_OF_COAL); + constexpr cBlockHandler BlockBlockOfRedstoneHandler (E_BLOCK_BLOCK_OF_REDSTONE); + constexpr cBlockGlazedTerracottaHandler BlockBlueGlazedTerracottaHandler (E_BLOCK_BLUE_GLAZED_TERRACOTTA); + constexpr cBlockHandler BlockBlueShulkerBoxHandler (E_BLOCK_BLUE_SHULKER_BOX); + constexpr cBlockHandler BlockBoneBlockHandler (E_BLOCK_BONE_BLOCK); + constexpr cBlockBookShelfHandler BlockBookcaseHandler (E_BLOCK_BOOKCASE); + constexpr cBlockBrewingStandHandler BlockBrewingStandHandler (E_BLOCK_BREWING_STAND); + constexpr cBlockHandler BlockBrickHandler (E_BLOCK_BRICK); + constexpr cBlockStairsHandler BlockBrickStairsHandler (E_BLOCK_BRICK_STAIRS); + constexpr cBlockGlazedTerracottaHandler BlockBrownGlazedTerracottaHandler (E_BLOCK_BROWN_GLAZED_TERRACOTTA); + constexpr cBlockMushroomHandler BlockBrownMushroomHandler (E_BLOCK_BROWN_MUSHROOM); + constexpr cBlockHandler BlockBrownShulkerBoxHandler (E_BLOCK_BROWN_SHULKER_BOX); + constexpr cBlockCactusHandler BlockCactusHandler (E_BLOCK_CACTUS); + constexpr cBlockCakeHandler BlockCakeHandler (E_BLOCK_CAKE); + constexpr cBlockCarpetHandler BlockCarpetHandler (E_BLOCK_CARPET); + constexpr cBlockCropsHandler<7> BlockCarrotsHandler (E_BLOCK_CARROTS); // 8 stages of growth + constexpr cBlockCauldronHandler BlockCauldronHandler (E_BLOCK_CAULDRON); + constexpr cBlockCommandBlockHandler BlockChainCommandBlockHandler (E_BLOCK_CHAIN_COMMAND_BLOCK); + constexpr cBlockChestHandler BlockChestHandler (E_BLOCK_CHEST); + constexpr cBlockHandler BlockChorusFlowerHandler (E_BLOCK_CHORUS_FLOWER); + constexpr cBlockHandler BlockChorusPlantHandler (E_BLOCK_CHORUS_PLANT); + constexpr cBlockOreHandler BlockClayHandler (E_BLOCK_CLAY); + constexpr cBlockOreHandler BlockCoalOreHandler (E_BLOCK_COAL_ORE); + constexpr cBlockStoneHandler BlockCobblestoneHandler (E_BLOCK_COBBLESTONE); + constexpr cBlockStairsHandler BlockCobblestoneStairsHandler (E_BLOCK_COBBLESTONE_STAIRS); + constexpr cBlockHandler BlockCobblestoneWallHandler (E_BLOCK_COBBLESTONE_WALL); + constexpr cBlockCobWebHandler BlockCobwebHandler (E_BLOCK_COBWEB); + constexpr cBlockCocoaPodHandler BlockCocoaPodHandler (E_BLOCK_COCOA_POD); + constexpr cBlockCommandBlockHandler BlockCommandBlockHandler (E_BLOCK_COMMAND_BLOCK); + constexpr cBlockHandler BlockConcreteHandler (E_BLOCK_CONCRETE); + constexpr cBlockConcretePowderHandler BlockConcretePowderHandler (E_BLOCK_CONCRETE_POWDER); + constexpr cBlockCropsHandler<7> BlockCropsHandler (E_BLOCK_CROPS); // 8 stages of growth + constexpr cBlockGlazedTerracottaHandler BlockCyanGlazedTerracottaHandler (E_BLOCK_CYAN_GLAZED_TERRACOTTA); + constexpr cBlockHandler BlockCyanShulkerBoxHandler (E_BLOCK_CYAN_SHULKER_BOX); + constexpr cBlockDoorHandler BlockDarkOakDoorHandler (E_BLOCK_DARK_OAK_DOOR); + constexpr cBlockFenceGateHandler BlockDarkOakFenceGateHandler (E_BLOCK_DARK_OAK_FENCE_GATE); + constexpr cBlockFenceHandler BlockDarkOakFenceHandler (E_BLOCK_DARK_OAK_FENCE); + constexpr cBlockStairsHandler BlockDarkOakWoodStairsHandler (E_BLOCK_DARK_OAK_WOOD_STAIRS); + constexpr cBlockHandler BlockDaylightSensorHandler (E_BLOCK_DAYLIGHT_SENSOR); + constexpr cBlockDeadBushHandler BlockDeadBushHandler (E_BLOCK_DEAD_BUSH); + constexpr cBlockRailHandler BlockDetectorRailHandler (E_BLOCK_DETECTOR_RAIL); + constexpr cBlockHandler BlockDiamondBlockHandler (E_BLOCK_DIAMOND_BLOCK); + constexpr cBlockOreHandler BlockDiamondOreHandler (E_BLOCK_DIAMOND_ORE); + constexpr cBlockDirtHandler BlockDirtHandler (E_BLOCK_DIRT); + constexpr cBlockDropSpenserHandler BlockDispenserHandler (E_BLOCK_DISPENSER); + constexpr cBlockDoubleSlabHandler BlockDoubleRedSandstoneSlabHandler(E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB); + constexpr cBlockDoubleSlabHandler BlockDoubleStoneSlabHandler (E_BLOCK_DOUBLE_STONE_SLAB); + constexpr cBlockDoubleSlabHandler BlockDoubleWoodenSlabHandler (E_BLOCK_DOUBLE_WOODEN_SLAB); + constexpr cBlockHandler BlockDragonEggHandler (E_BLOCK_DRAGON_EGG); + constexpr cBlockDropSpenserHandler BlockDropperHandler (E_BLOCK_DROPPER); + constexpr cBlockHandler BlockEmeraldBlockHandler (E_BLOCK_EMERALD_BLOCK); + constexpr cBlockOreHandler BlockEmeraldOreHandler (E_BLOCK_EMERALD_ORE); + constexpr cBlockEnchantingTableHandler BlockEnchantingTableHandler (E_BLOCK_ENCHANTMENT_TABLE); + constexpr cBlockHandler BlockEndBricksHandler (E_BLOCK_END_BRICKS); + constexpr cBlockHandler BlockEndGatewayHandler (E_BLOCK_END_GATEWAY); + constexpr cBlockEndPortalFrameHandler BlockEndPortalFrameHandler (E_BLOCK_END_PORTAL_FRAME); + constexpr cBlockHandler BlockEndPortalHandler (E_BLOCK_END_PORTAL); + constexpr cBlockHandler BlockEndRodHandler (E_BLOCK_END_ROD); + constexpr cBlockHandler BlockEndStoneHandler (E_BLOCK_END_STONE); + constexpr cBlockEnderchestHandler BlockEnderChestHandler (E_BLOCK_ENDER_CHEST); + constexpr cBlockFarmlandHandler BlockFarmlandHandler (E_BLOCK_FARMLAND); + constexpr cBlockFenceHandler BlockFenceHandler (E_BLOCK_FENCE); + constexpr cBlockFireHandler BlockFireHandler (E_BLOCK_FIRE); + constexpr cBlockFlowerPotHandler BlockFlowerPotHandler (E_BLOCK_FLOWER_POT); + constexpr cBlockIceHandler BlockFrostedIceHandler (E_BLOCK_FROSTED_ICE); + constexpr cBlockFurnaceHandler BlockFurnaceHandler (E_BLOCK_FURNACE); + constexpr cBlockGlassHandler BlockGlassHandler (E_BLOCK_GLASS); + constexpr cBlockGlassHandler BlockGlassPaneHandler (E_BLOCK_GLASS_PANE); + constexpr cBlockGlowstoneHandler BlockGlowstoneHandler (E_BLOCK_GLOWSTONE); + constexpr cBlockHandler BlockGoldBlockHandler (E_BLOCK_GOLD_BLOCK); + constexpr cBlockOreHandler BlockGoldOreHandler (E_BLOCK_GOLD_ORE); + constexpr cBlockGrassHandler BlockGrassHandler (E_BLOCK_GRASS); + constexpr cBlockHandler BlockGrassPathHandler (E_BLOCK_GRASS_PATH); + constexpr cBlockGravelHandler BlockGravelHandler (E_BLOCK_GRAVEL); + constexpr cBlockGlazedTerracottaHandler BlockGrayGlazedTerracottaHandler (E_BLOCK_GRAY_GLAZED_TERRACOTTA); + constexpr cBlockHandler BlockGrayShulkerBoxHandler (E_BLOCK_GRAY_SHULKER_BOX); + constexpr cBlockGlazedTerracottaHandler BlockGreenGlazedTerracottaHandler (E_BLOCK_GREEN_GLAZED_TERRACOTTA); + constexpr cBlockHandler BlockGreenShulkerBoxHandler (E_BLOCK_GREEN_SHULKER_BOX); + constexpr cBlockHandler BlockHardenedClayHandler (E_BLOCK_HARDENED_CLAY); + constexpr cBlockSidewaysHandler BlockHayBaleHandler (E_BLOCK_HAY_BALE); + constexpr cBlockMobHeadHandler BlockHeadHandler (E_BLOCK_HEAD); + constexpr cBlockPressurePlateHandler BlockHeavyWeightedPressurePHandler(E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE); + constexpr cBlockHopperHandler BlockHopperHandler (E_BLOCK_HOPPER); + constexpr cBlockHandler BlockHugeBrownMushroomHandler (E_BLOCK_HUGE_BROWN_MUSHROOM); + constexpr cBlockHandler BlockHugeRedMushroomHandler (E_BLOCK_HUGE_RED_MUSHROOM); + constexpr cBlockIceHandler BlockIceHandler (E_BLOCK_ICE); + constexpr cBlockComparatorHandler BlockInactiveComparatorHandler (E_BLOCK_INACTIVE_COMPARATOR); + constexpr cBlockHandler BlockInfestedBlockHandler (E_BLOCK_SILVERFISH_EGG); + constexpr cBlockHandler BlockIronBarsHandler (E_BLOCK_IRON_BARS); + constexpr cBlockHandler BlockIronBlockHandler (E_BLOCK_IRON_BLOCK); + constexpr cBlockDoorHandler BlockIronDoorHandler (E_BLOCK_IRON_DOOR); + constexpr cBlockOreHandler BlockIronOreHandler (E_BLOCK_IRON_ORE); + constexpr cBlockTrapdoorHandler BlockIronTrapdoorHandler (E_BLOCK_IRON_TRAPDOOR); + constexpr cBlockPumpkinHandler BlockJackOLanternHandler (E_BLOCK_JACK_O_LANTERN); + constexpr cBlockJukeboxHandler BlockJukeboxHandler (E_BLOCK_JUKEBOX); + constexpr cBlockDoorHandler BlockJungleDoorHandler (E_BLOCK_JUNGLE_DOOR); + constexpr cBlockFenceGateHandler BlockJungleFenceGateHandler (E_BLOCK_JUNGLE_FENCE_GATE); + constexpr cBlockFenceHandler BlockJungleFenceHandler (E_BLOCK_JUNGLE_FENCE); + constexpr cBlockStairsHandler BlockJungleWoodStairsHandler (E_BLOCK_JUNGLE_WOOD_STAIRS); + constexpr cBlockLadderHandler BlockLadderHandler (E_BLOCK_LADDER); + constexpr cBlockHandler BlockLapisBlockHandler (E_BLOCK_LAPIS_BLOCK); + constexpr cBlockOreHandler BlockLapisOreHandler (E_BLOCK_LAPIS_ORE); + constexpr cBlockLavaHandler BlockLavaHandler (E_BLOCK_LAVA); + constexpr cBlockLeavesHandler BlockLeavesHandler (E_BLOCK_LEAVES); + constexpr cBlockLeverHandler BlockLeverHandler (E_BLOCK_LEVER); + constexpr cBlockGlazedTerracottaHandler BlockLightBlueGlazedTerracoHandler(E_BLOCK_LIGHT_BLUE_GLAZED_TERRACOTTA); + constexpr cBlockHandler BlockLightBlueShulkerBoxHandler (E_BLOCK_LIGHT_BLUE_SHULKER_BOX); + constexpr cBlockGlazedTerracottaHandler BlockLightGrayGlazedTerracoHandler(E_BLOCK_LIGHT_GRAY_GLAZED_TERRACOTTA); + constexpr cBlockHandler BlockLightGrayShulkerBoxHandler (E_BLOCK_LIGHT_GRAY_SHULKER_BOX); + constexpr cBlockPressurePlateHandler BlockLightWeightedPressurePHandler(E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE); + constexpr cBlockLilypadHandler BlockLilyPadHandler (E_BLOCK_LILY_PAD); + constexpr cBlockGlazedTerracottaHandler BlockLimeGlazedTerracottaHandler (E_BLOCK_LIME_GLAZED_TERRACOTTA); + constexpr cBlockHandler BlockLimeShulkerBoxHandler (E_BLOCK_LIME_SHULKER_BOX); + constexpr cBlockFurnaceHandler BlockLitFurnaceHandler (E_BLOCK_LIT_FURNACE); + constexpr cBlockSidewaysHandler BlockLogHandler (E_BLOCK_LOG); + constexpr cBlockGlazedTerracottaHandler BlockMagentaGlazedTerracottHandler(E_BLOCK_MAGENTA_GLAZED_TERRACOTTA); + constexpr cBlockHandler BlockMagentaShulkerBoxHandler (E_BLOCK_MAGENTA_SHULKER_BOX); + constexpr cBlockHandler BlockMagmaHandler (E_BLOCK_MAGMA); + constexpr cBlockMelonHandler BlockMelonHandler (E_BLOCK_MELON); + constexpr cBlockMelonStemHandler BlockMelonStemHandler (E_BLOCK_MELON_STEM); + constexpr cBlockMobSpawnerHandler BlockMobSpawnerHandler (E_BLOCK_MOB_SPAWNER); + constexpr cBlockHandler BlockMossyCobblestoneHandler (E_BLOCK_MOSSY_COBBLESTONE); + constexpr cBlockMyceliumHandler BlockMyceliumHandler (E_BLOCK_MYCELIUM); + constexpr cBlockFenceHandler BlockNetherBrickFenceHandler (E_BLOCK_NETHER_BRICK_FENCE); + constexpr cBlockHandler BlockNetherBrickHandler (E_BLOCK_NETHER_BRICK); + constexpr cBlockStairsHandler BlockNetherBrickStairsHandler (E_BLOCK_NETHER_BRICK_STAIRS); + constexpr cBlockPortalHandler BlockNetherPortalHandler (E_BLOCK_NETHER_PORTAL); + constexpr cBlockOreHandler BlockNetherQuartzOreHandler (E_BLOCK_NETHER_QUARTZ_ORE); + constexpr cBlockHandler BlockNetherWartBlockHandler (E_BLOCK_NETHER_WART_BLOCK); + constexpr cBlockNetherWartHandler BlockNetherWartHandler (E_BLOCK_NETHER_WART); + constexpr cBlockNetherrack BlockNetherrackHandler (E_BLOCK_NETHERRACK); + constexpr cBlockLeavesHandler BlockNewLeavesHandler (E_BLOCK_NEW_LEAVES); + constexpr cBlockSidewaysHandler BlockNewLogHandler (E_BLOCK_NEW_LOG); + constexpr cBlockEntityHandler BlockNoteBlockHandler (E_BLOCK_NOTE_BLOCK); + constexpr cBlockDoorHandler BlockOakDoorHandler (E_BLOCK_OAK_DOOR); + constexpr cBlockFenceGateHandler BlockOakFenceGateHandler (E_BLOCK_OAK_FENCE_GATE); + constexpr cBlockStairsHandler BlockOakWoodStairsHandler (E_BLOCK_OAK_WOOD_STAIRS); + constexpr cBlockObserverHandler BlockObserverHandler (E_BLOCK_OBSERVER); + constexpr cBlockHandler BlockObsidianHandler (E_BLOCK_OBSIDIAN); + constexpr cBlockGlazedTerracottaHandler BlockOrangeGlazedTerracottaHandler(E_BLOCK_ORANGE_GLAZED_TERRACOTTA); + constexpr cBlockHandler BlockOrangeShulkerBoxHandler (E_BLOCK_ORANGE_SHULKER_BOX); + constexpr cBlockIceHandler BlockPackedIceHandler (E_BLOCK_PACKED_ICE); + constexpr cBlockGlazedTerracottaHandler BlockPinkGlazedTerracottaHandler (E_BLOCK_PINK_GLAZED_TERRACOTTA); + constexpr cBlockHandler BlockPinkShulkerBoxHandler (E_BLOCK_PINK_SHULKER_BOX); + constexpr cBlockPistonHandler BlockPistonHandler (E_BLOCK_PISTON); + constexpr cBlockPistonHeadHandler BlockPistonHeadHandler; + constexpr cBlockHandler BlockPistonMovedBlockHandler (E_BLOCK_PISTON_MOVED_BLOCK); + constexpr cBlockPlanksHandler BlockPlanksHandler (E_BLOCK_PLANKS); + constexpr cBlockCropsHandler<7> BlockPotatoesHandler (E_BLOCK_POTATOES); // 8 stages of growth + constexpr cBlockRailHandler BlockPoweredRailHandler (E_BLOCK_POWERED_RAIL); + constexpr cBlockHandler BlockPrismarineBlockHandler (E_BLOCK_PRISMARINE_BLOCK); + constexpr cBlockPumpkinHandler BlockPumpkinHandler (E_BLOCK_PUMPKIN); + constexpr cBlockPumpkinStemHandler BlockPumpkinStemHandler (E_BLOCK_PUMPKIN_STEM); + constexpr cBlockGlazedTerracottaHandler BlockPurpleGlazedTerracottaHandler(E_BLOCK_PURPLE_GLAZED_TERRACOTTA); + constexpr cBlockHandler BlockPurpleShulkerBoxHandler (E_BLOCK_PURPLE_SHULKER_BOX); + constexpr cBlockHandler BlockPurpurBlockHandler (E_BLOCK_PURPUR_BLOCK); + constexpr cBlockDoubleSlabHandler BlockPurpurDoubleSlabHandler (E_BLOCK_PURPUR_DOUBLE_SLAB); + constexpr cBlockHandler BlockPurpurPillarHandler (E_BLOCK_PURPUR_PILLAR); + constexpr cBlockSlabHandler BlockPurpurSlabHandler (E_BLOCK_PURPUR_SLAB); + constexpr cBlockStairsHandler BlockPurpurStairsHandler (E_BLOCK_PURPUR_STAIRS); + constexpr cBlockQuartzHandler BlockQuartzBlockHandler (E_BLOCK_QUARTZ_BLOCK); + constexpr cBlockStairsHandler BlockQuartzStairsHandler (E_BLOCK_QUARTZ_STAIRS); + constexpr cBlockRailHandler BlockRailHandler (E_BLOCK_RAIL); + constexpr cBlockGlazedTerracottaHandler BlockRedGlazedTerracottaHandler (E_BLOCK_RED_GLAZED_TERRACOTTA); + constexpr cBlockMushroomHandler BlockRedMushroomHandler (E_BLOCK_RED_MUSHROOM); + constexpr cBlockHandler BlockRedNetherBrickHandler (E_BLOCK_RED_NETHER_BRICK); + constexpr cBlockFlowerHandler BlockRedRoseHandler (E_BLOCK_RED_ROSE); + constexpr cBlockHandler BlockRedSandstoneHandler (E_BLOCK_RED_SANDSTONE); + constexpr cBlockSlabHandler BlockRedSandstoneSlabHandler (E_BLOCK_RED_SANDSTONE_SLAB); + constexpr cBlockStairsHandler BlockRedSandstoneStairsHandler (E_BLOCK_RED_SANDSTONE_STAIRS); + constexpr cBlockHandler BlockRedShulkerBoxHandler (E_BLOCK_RED_SHULKER_BOX); + constexpr cBlockRedstoneLampHandler BlockRedstoneLampHandler (E_BLOCK_REDSTONE_LAMP_ON); + constexpr cBlockGlowingRedstoneOreHandler BlockRedstoneOreGlowingHandler (E_BLOCK_REDSTONE_ORE_GLOWING); + constexpr cBlockRedstoneOreHandler BlockRedstoneOreHandler (E_BLOCK_REDSTONE_ORE); + constexpr cBlockRedstoneRepeaterHandler BlockRedstoneRepeaterOffHandler (E_BLOCK_REDSTONE_REPEATER_OFF); + constexpr cBlockRedstoneRepeaterHandler BlockRedstoneRepeaterOnHandler (E_BLOCK_REDSTONE_REPEATER_ON); + constexpr cBlockRedstoneTorchHandler BlockRedstoneTorchOffHandler (E_BLOCK_REDSTONE_TORCH_OFF); + constexpr cBlockRedstoneTorchHandler BlockRedstoneTorchOnHandler (E_BLOCK_REDSTONE_TORCH_ON); + constexpr cBlockRedstoneHandler BlockRedstoneWireHandler (E_BLOCK_REDSTONE_WIRE); + constexpr cBlockCommandBlockHandler BlockRepeatingCommandBlockHandler (E_BLOCK_REPEATING_COMMAND_BLOCK); + constexpr cBlockSandHandler BlockSandHandler (E_BLOCK_SAND); + constexpr cBlockHandler BlockSandstoneHandler (E_BLOCK_SANDSTONE); + constexpr cBlockStairsHandler BlockSandstoneStairsHandler (E_BLOCK_SANDSTONE_STAIRS); + constexpr cBlockSaplingHandler BlockSaplingHandler (E_BLOCK_SAPLING); + constexpr cBlockSeaLanternHandler BlockSeaLanternHandler (E_BLOCK_SEA_LANTERN); + constexpr cBlockSignPostHandler BlockSignPostHandler (E_BLOCK_SIGN_POST); + constexpr cBlockSlimeHandler BlockSlimeBlockHandler (E_BLOCK_SLIME_BLOCK); + constexpr cBlockHandler BlockSnowBlockHandler (E_BLOCK_SNOW_BLOCK); + constexpr cBlockSnowHandler BlockSnowHandler (E_BLOCK_SNOW); + constexpr cBlockHandler BlockSoulSandHandler (E_BLOCK_SOULSAND); + constexpr cBlockSpongeHandler BlockSpongeHandler (E_BLOCK_SPONGE); + constexpr cBlockDoorHandler BlockSpruceDoorHandler (E_BLOCK_SPRUCE_DOOR); + constexpr cBlockFenceGateHandler BlockSpruceFenceGateHandler (E_BLOCK_SPRUCE_FENCE_GATE); + constexpr cBlockFenceHandler BlockSpruceFenceHandler (E_BLOCK_SPRUCE_FENCE); + constexpr cBlockStairsHandler BlockSpruceWoodStairsHandler (E_BLOCK_SPRUCE_WOOD_STAIRS); + constexpr cBlockHandler BlockStainedClayHandler (E_BLOCK_STAINED_CLAY); + constexpr cBlockGlassHandler BlockStainedGlassHandler (E_BLOCK_STAINED_GLASS); + constexpr cBlockGlassHandler BlockStainedGlassPaneHandler (E_BLOCK_STAINED_GLASS_PANE); + constexpr cBlockHandler BlockStandingBannerHandler (E_BLOCK_STANDING_BANNER); // TODO: drops correct? + constexpr cBlockLavaHandler BlockStationaryLavaHandler (E_BLOCK_STATIONARY_LAVA); + constexpr cBlockFluidHandler BlockStationaryWaterHandler (E_BLOCK_STATIONARY_WATER); + constexpr cBlockPistonHandler BlockStickyPistonHandler (E_BLOCK_STICKY_PISTON); + constexpr cBlockStairsHandler BlockStoneBrickStairsHandler (E_BLOCK_STONE_BRICK_STAIRS); + constexpr cBlockHandler BlockStoneBricksHandler (E_BLOCK_STONE_BRICKS); + constexpr cBlockButtonHandler BlockStoneButtonHandler (E_BLOCK_STONE_BUTTON); + constexpr cBlockStoneHandler BlockStoneHandler (E_BLOCK_STONE); + constexpr cBlockPressurePlateHandler BlockStonePressurePlateHandler (E_BLOCK_STONE_PRESSURE_PLATE); + constexpr cBlockSlabHandler BlockStoneSlabHandler (E_BLOCK_STONE_SLAB); + constexpr cBlockHandler BlockStructureBlockHandler (E_BLOCK_STRUCTURE_BLOCK); + constexpr cBlockHandler BlockStructureVoidHandler (E_BLOCK_STRUCTURE_VOID); + constexpr cBlockSugarcaneHandler BlockSugarcaneHandler (E_BLOCK_SUGARCANE); + constexpr cBlockTallGrassHandler BlockTallGrassHandler (E_BLOCK_TALL_GRASS); + constexpr cBlockTNTHandler BlockTntHandler (E_BLOCK_TNT); + constexpr cBlockTorchHandler BlockTorchHandler (E_BLOCK_TORCH); + constexpr cBlockTrapdoorHandler BlockTrapdoorHandler (E_BLOCK_TRAPDOOR); + constexpr cBlockChestHandler BlockTrappedChestHandler (E_BLOCK_TRAPPED_CHEST); + constexpr cBlockTripwireHandler BlockTripwireHandler (E_BLOCK_TRIPWIRE); + constexpr cBlockTripwireHookHandler BlockTripwireHookHandler (E_BLOCK_TRIPWIRE_HOOK); + constexpr cBlockVineHandler BlockVinesHandler (E_BLOCK_VINES); + constexpr cBlockHandler BlockWallBannerHandler (E_BLOCK_WALL_BANNER); // TODO: drops correct? + constexpr cBlockWallSignHandler BlockWallsignHandler (E_BLOCK_WALLSIGN); + constexpr cBlockFluidHandler BlockWaterHandler (E_BLOCK_WATER); + constexpr cBlockGlazedTerracottaHandler BlockWhiteGlazedTerracottaHandler (E_BLOCK_WHITE_GLAZED_TERRACOTTA); + constexpr cBlockHandler BlockWhiteShulkerBoxHandler (E_BLOCK_WHITE_SHULKER_BOX); + constexpr cBlockButtonHandler BlockWoodenButtonHandler (E_BLOCK_WOODEN_BUTTON); + constexpr cBlockPressurePlateHandler BlockWoodenPressurePlateHandler (E_BLOCK_WOODEN_PRESSURE_PLATE); + constexpr cBlockSlabHandler BlockWoodenSlabHandler (E_BLOCK_WOODEN_SLAB); + constexpr cBlockClothHandler BlockWoolHandler (E_BLOCK_WOOL); + constexpr cBlockWorkbenchHandler BlockWorkbenchHandler (E_BLOCK_WORKBENCH); + constexpr cBlockFlowerHandler BlockYellowFlowerHandler (E_BLOCK_YELLOW_FLOWER); + constexpr cBlockGlazedTerracottaHandler BlockYellowGlazedTerracottaHandler(E_BLOCK_YELLOW_GLAZED_TERRACOTTA); + constexpr cBlockHandler BlockYellowShulkerBoxHandler (E_BLOCK_YELLOW_SHULKER_BOX); } @@ -452,22 +454,13 @@ namespace //////////////////////////////////////////////////////////////////////////////// // cBlockHandler: -cBlockHandler::cBlockHandler(BLOCKTYPE a_BlockType) -{ - m_BlockType = a_BlockType; -} - - - - - bool cBlockHandler::GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer & a_Player, const Vector3i a_ClickedBlockPos, eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPos, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta -) +) const { // By default, all blocks can be placed and the meta is copied over from the item's damage value: a_BlockType = m_BlockType; @@ -485,7 +478,7 @@ void cBlockHandler::OnUpdate( cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, const Vector3i a_RelPos -) +) const { } @@ -493,7 +486,7 @@ void cBlockHandler::OnUpdate( -void cBlockHandler::OnNeighborChanged(cChunkInterface & a_ChunkInterface, Vector3i a_BlockPos, eBlockFace a_WhichNeighbor) +void cBlockHandler::OnNeighborChanged(cChunkInterface & a_ChunkInterface, Vector3i a_BlockPos, eBlockFace a_WhichNeighbor) const { if (a_ChunkInterface.DoWithChunkAt(a_BlockPos, [&](cChunk & a_Chunk) { return CanBeAt(a_ChunkInterface, a_Chunk.AbsoluteToRelative(a_BlockPos), a_Chunk); })) { @@ -521,7 +514,7 @@ void cBlockHandler::NeighborChanged(cChunkInterface & a_ChunkInterface, Vector3i return; } - cBlockInfo::GetHandler(a_ChunkInterface.GetBlock(a_NeighborPos))->OnNeighborChanged(a_ChunkInterface, a_NeighborPos, a_WhichNeighbor); + cBlockHandler::For(a_ChunkInterface.GetBlock(a_NeighborPos)).OnNeighborChanged(a_ChunkInterface, a_NeighborPos, a_WhichNeighbor); } @@ -533,7 +526,7 @@ cItems cBlockHandler::ConvertToPickups( cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool -) +) const { UNUSED(a_BlockEntity); UNUSED(a_Digger); @@ -549,7 +542,7 @@ cItems cBlockHandler::ConvertToPickups( -bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) +bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) const { return true; } @@ -558,7 +551,7 @@ bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a -bool cBlockHandler::IsUseable() +bool cBlockHandler::IsUseable() const { return false; } @@ -567,7 +560,7 @@ bool cBlockHandler::IsUseable() -bool cBlockHandler::IsClickedThrough(void) +bool cBlockHandler::IsClickedThrough(void) const { return false; } @@ -576,7 +569,7 @@ bool cBlockHandler::IsClickedThrough(void) -bool cBlockHandler::DoesIgnoreBuildCollision(cChunkInterface & a_ChunkInterface, Vector3i a_Pos, cPlayer & a_Player, NIBBLETYPE a_Meta) +bool cBlockHandler::DoesIgnoreBuildCollision(cChunkInterface & a_ChunkInterface, Vector3i a_Pos, cPlayer & a_Player, NIBBLETYPE a_Meta) const { return (m_BlockType == E_BLOCK_AIR); } @@ -585,7 +578,7 @@ bool cBlockHandler::DoesIgnoreBuildCollision(cChunkInterface & a_ChunkInterface, -bool cBlockHandler::DoesDropOnUnsuitable(void) +bool cBlockHandler::DoesDropOnUnsuitable(void) const { return true; } @@ -594,7 +587,7 @@ bool cBlockHandler::DoesDropOnUnsuitable(void) -bool cBlockHandler::IsInsideBlock(const Vector3d a_RelPosition, const NIBBLETYPE a_BlockMeta) +bool cBlockHandler::IsInsideBlock(const Vector3d a_RelPosition, const NIBBLETYPE a_BlockMeta) const { // Default functionality: Test the height, since we assume full voxels with varying height return (a_RelPosition.y < cBlockInfo::GetBlockHeight(m_BlockType)); @@ -604,7 +597,7 @@ bool cBlockHandler::IsInsideBlock(const Vector3d a_RelPosition, const NIBBLETYPE -cBoundingBox cBlockHandler::GetPlacementCollisionBox(BLOCKTYPE a_XM, BLOCKTYPE a_XP, BLOCKTYPE a_YM, BLOCKTYPE a_YP, BLOCKTYPE a_ZM, BLOCKTYPE a_ZP) +cBoundingBox cBlockHandler::GetPlacementCollisionBox(BLOCKTYPE a_XM, BLOCKTYPE a_XP, BLOCKTYPE a_YM, BLOCKTYPE a_YP, BLOCKTYPE a_ZM, BLOCKTYPE a_ZP) const { if (!cBlockInfo::IsSolid(m_BlockType)) { @@ -622,7 +615,7 @@ void cBlockHandler::Check( cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, Vector3i a_RelPos, cChunk & a_Chunk -) +) const { const auto Position = cChunkDef::RelativeToAbsolute(a_RelPos, a_Chunk.GetPos()); NeighborChanged(a_ChunkInterface, Position.addedX(-1), BLOCK_FACE_XP); @@ -637,7 +630,7 @@ void cBlockHandler::Check( -ColourID cBlockHandler::GetMapBaseColourID(NIBBLETYPE a_Meta) +ColourID cBlockHandler::GetMapBaseColourID(NIBBLETYPE a_Meta) const { // Zero for transparent return 0; @@ -656,7 +649,7 @@ bool cBlockHandler::ToolHasSilkTouch(const cItem * a_Tool) -cBlockHandler & cBlockHandler::GetBlockHandler(BLOCKTYPE a_BlockType) +const cBlockHandler & cBlockHandler::For(BLOCKTYPE a_BlockType) { // Switch on the block type, as an enumeration // Clang will fail if any type is unhandled: -- cgit v1.2.3