From 9e44b0aae164f2456a452714f869cc9670732d8e Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 6 Jul 2014 23:50:22 +0100 Subject: Implemented trapped chests & others + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes --- src/Blocks/BlockPiston.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Blocks/BlockPiston.cpp') diff --git a/src/Blocks/BlockPiston.cpp b/src/Blocks/BlockPiston.cpp index faf639312..6f8d8be3e 100644 --- a/src/Blocks/BlockPiston.cpp +++ b/src/Blocks/BlockPiston.cpp @@ -85,7 +85,7 @@ int cBlockPistonHandler::FirstPassthroughBlock(int a_PistonX, int a_PistonY, int NIBBLETYPE currMeta; AddPistonDir(a_PistonX, a_PistonY, a_PistonZ, pistonmeta, 1); a_World->GetBlockTypeMeta(a_PistonX, a_PistonY, a_PistonZ, currBlock, currMeta); - if (CanBreakPush(currBlock)) + if (cBlockInfo::IsPistonBreakable(currBlock)) { // This block breaks when pushed, extend up to here return ret; -- cgit v1.2.3 From d529971e279609ae928d9077404b95bd595b5e52 Mon Sep 17 00:00:00 2001 From: Howaner Date: Sun, 13 Jul 2014 02:08:02 +0200 Subject: Changed BroadcastSoundEffect function to take floating pos. --- src/Blocks/BlockPiston.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Blocks/BlockPiston.cpp') diff --git a/src/Blocks/BlockPiston.cpp b/src/Blocks/BlockPiston.cpp index 6f8d8be3e..ec480aaea 100644 --- a/src/Blocks/BlockPiston.cpp +++ b/src/Blocks/BlockPiston.cpp @@ -124,7 +124,7 @@ void cBlockPistonHandler::ExtendPiston(int a_BlockX, int a_BlockY, int a_BlockZ, } a_World->BroadcastBlockAction(a_BlockX, a_BlockY, a_BlockZ, 0, pistonMeta, pistonBlock); - a_World->BroadcastSoundEffect("tile.piston.out", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.7f); + a_World->BroadcastSoundEffect("tile.piston.out", (double)a_BlockX, (double)a_BlockY, (double)a_BlockZ, 0.5f, 0.7f); // Drop the breakable block in the line, if appropriate: AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, dist + 1); // "a_Block" now at the breakable / empty block @@ -198,7 +198,7 @@ void cBlockPistonHandler::RetractPiston(int a_BlockX, int a_BlockY, int a_BlockZ AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, -1); a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, pistonBlock, pistonMeta & ~(8)); a_World->BroadcastBlockAction(a_BlockX, a_BlockY, a_BlockZ, 1, pistonMeta & ~(8), pistonBlock); - a_World->BroadcastSoundEffect("tile.piston.in", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.7f); + a_World->BroadcastSoundEffect("tile.piston.in", (double)a_BlockX, (double)a_BlockY, (double)a_BlockZ, 0.5f, 0.7f); AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, 1); // Retract the extension, pull block if appropriate -- cgit v1.2.3