From f1192c6860fc209509a414beaa4bbeaf87cfcb8d Mon Sep 17 00:00:00 2001 From: QUSpilPrgm Date: Sun, 29 May 2016 22:10:35 +0200 Subject: Makes tall grass and large flowers bonemealable Adds the bonemeal particle effect to some more places --- src/ChunkMap.cpp | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) (limited to 'src/ChunkMap.cpp') diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index be22244ad..55cabaa67 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -2651,6 +2651,24 @@ int cChunkMap::GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlo +bool cChunkMap::GrowTallGrass(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + int ChunkX, ChunkZ; + cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ); + + cCSLock Lock(m_CSLayers); + cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ChunkZ); + if (Chunk != nullptr) + { + return Chunk->GrowTallGrass(a_BlockX, a_BlockY, a_BlockZ); + } + return 0; +} + + + + + void cChunkMap::SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ) { int ChunkX, ChunkZ; -- cgit v1.2.3