From a5ec2d8ca2b319675091a6b93716ec7e0a688422 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 1 Jun 2016 23:46:24 +0100 Subject: Fixed fall damage * Fixes #3216 --- src/Entities/Entity.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Entities/Entity.h') diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index db9be63ad..b00201f3a 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -215,7 +215,7 @@ public: void SetPosY (double a_PosY) { SetPosition({m_Position.x, a_PosY, m_Position.z}); } void SetPosZ (double a_PosZ) { SetPosition({m_Position.x, m_Position.y, a_PosZ}); } void SetPosition(double a_PosX, double a_PosY, double a_PosZ) { SetPosition({a_PosX, a_PosY, a_PosZ}); } - virtual void SetPosition(const Vector3d & a_Position); + void SetPosition(const Vector3d & a_Position); void SetYaw (double a_Yaw); // In degrees, normalizes to [-180, +180) void SetPitch (double a_Pitch); // In degrees, normalizes to [-180, +180) void SetRoll (double a_Roll); // In degrees, normalizes to [-180, +180) -- cgit v1.2.3