From 1565d9b3ce8e74cdf8d2c95181f98531794f2c36 Mon Sep 17 00:00:00 2001 From: mBornand <63592189+mBornand@users.noreply.github.com> Date: Fri, 8 May 2020 11:04:07 +0200 Subject: Use Vector3 for cLineBlockTracer and cBlockTracer (#4715) * cLineBlockTracer uses Vector --- src/Items/ItemBottle.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Items/ItemBottle.h') diff --git a/src/Items/ItemBottle.h b/src/Items/ItemBottle.h index 2f4d8f93f..84950de29 100644 --- a/src/Items/ItemBottle.h +++ b/src/Items/ItemBottle.h @@ -43,7 +43,7 @@ public: { } - virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, eBlockFace a_EntryFace) override + virtual bool OnNextBlock(Vector3i a_BlockPosition, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, eBlockFace a_EntryFace) override { if (IsBlockWater(a_BlockType)) { @@ -52,7 +52,7 @@ public: return false; } m_HasHitFluid = true; - m_Pos.Set(a_BlockX, a_BlockY, a_BlockZ); + m_Pos = a_BlockPosition; return true; } return false; -- cgit v1.2.3