From b4aa19f329b06e42eb2591fc488b70dc0df41940 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Fri, 5 Jan 2018 11:28:06 +0000 Subject: Item durability loss now depends on the item used. (#4123) Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119 --- src/Items/ItemBow.h | 14 +------------- 1 file changed, 1 insertion(+), 13 deletions(-) (limited to 'src/Items/ItemBow.h') diff --git a/src/Items/ItemBow.h b/src/Items/ItemBow.h index 241df0c3c..53a1373b7 100644 --- a/src/Items/ItemBow.h +++ b/src/Items/ItemBow.h @@ -1,15 +1,8 @@ -// ItemBow.h - -// Declares the cItemBowHandler class representing the itemhandler for bows - - - - - #pragma once #include "../Entities/ArrowEntity.h" +#include "ItemHandler.h" @@ -101,8 +94,3 @@ public: } } } ; - - - - - -- cgit v1.2.3