From f40aba941eaf69b52ac0fbe3d8cea1ea349b97a6 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Wed, 8 Apr 2020 21:35:08 +0100 Subject: Add mixins for blocks that rotate based on player yaw at placement Also add observer block handler. --- src/Items/ItemComparator.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Items/ItemComparator.h') diff --git a/src/Items/ItemComparator.h b/src/Items/ItemComparator.h index fc843c186..6f32e229d 100644 --- a/src/Items/ItemComparator.h +++ b/src/Items/ItemComparator.h @@ -2,7 +2,7 @@ #pragma once #include "ItemHandler.h" -#include "../Blocks/BlockRedstoneRepeater.h" +#include "../Blocks/BlockComparator.h" @@ -30,7 +30,7 @@ public: ) override { a_BlockType = E_BLOCK_INACTIVE_COMPARATOR; - a_BlockMeta = cBlockRedstoneRepeaterHandler::RepeaterRotationToMetaData(a_Player->GetYaw()); + a_BlockMeta = cBlockComparatorHandler::YawToMetaData(a_Player->GetYaw()); return true; } } ; -- cgit v1.2.3