From fe983a1a45b23c67cf6c758a4f0ffe6a8ba764d6 Mon Sep 17 00:00:00 2001 From: x12xx12x <44411062+12xx12@users.noreply.github.com> Date: Wed, 20 Apr 2022 00:10:35 +0200 Subject: Valid Height is now checked by vector. --- src/Items/ItemHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Items/ItemHandler.cpp') diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index 67d4b2a43..70980b786 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -1063,7 +1063,7 @@ void cItemHandler::OnPlayerPlace(cPlayer & a_Player, const cItem & a_HeldItem, c NIBBLETYPE PlaceMeta; const auto PlacePosition = AddFaceDirection(a_ClickedPosition, a_ClickedBlockFace); - if (!cChunkDef::IsValidHeight(PlacePosition.y) || !World.GetBlockTypeMeta(PlacePosition, PlaceBlock, PlaceMeta)) + if (!cChunkDef::IsValidHeight(PlacePosition) || !World.GetBlockTypeMeta(PlacePosition, PlaceBlock, PlaceMeta)) { // The block is being placed outside the world, ignore this packet altogether (GH #128): return; -- cgit v1.2.3