From dae2adde6563bec4b614230992cae6b1ca965b4f Mon Sep 17 00:00:00 2001 From: mathiascode Date: Wed, 15 Feb 2017 07:05:24 +0200 Subject: Updated sounds and effect IDs (#3422) --- src/Items/ItemLighter.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Items/ItemLighter.h') diff --git a/src/Items/ItemLighter.h b/src/Items/ItemLighter.h index eda7ed64c..72e358297 100644 --- a/src/Items/ItemLighter.h +++ b/src/Items/ItemLighter.h @@ -57,7 +57,7 @@ public: case E_BLOCK_TNT: { // Activate the TNT: - a_World->BroadcastSoundEffect("game.tnt.primed", static_cast(a_BlockX), static_cast(a_BlockY), static_cast(a_BlockZ), 1.0f, 1.0f); + a_World->BroadcastSoundEffect("entity.tnt.primed", static_cast(a_BlockX), static_cast(a_BlockY), static_cast(a_BlockZ), 1.0f, 1.0f); a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); a_World->SpawnPrimedTNT(a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5); // 80 ticks to boom break; @@ -73,7 +73,7 @@ public: if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR) { a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FIRE, 0); - a_World->BroadcastSoundEffect("fire.ignite", static_cast(a_BlockX), static_cast(a_BlockY), static_cast(a_BlockZ), 1.0F, 1.04F); + a_World->BroadcastSoundEffect("item.flintandsteel.use", static_cast(a_BlockX), static_cast(a_BlockY), static_cast(a_BlockZ), 1.0F, 1.04F); break; } } -- cgit v1.2.3