From 3f6d823aa41f1a7641fb686cf24561b0aca95798 Mon Sep 17 00:00:00 2001 From: Tommy Santerre Date: Sat, 14 Feb 2015 17:11:38 -0500 Subject: Correct world height validations. Unify the way we test block above the current one (Height - 1 instead of a_RelY + 1). Allow generation of world of flat height = 255 --- src/Mobs/Monster.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Mobs/Monster.cpp') diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 6e07bfbb6..a86497753 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -135,7 +135,7 @@ void cMonster::TickPathFinding() { 0, -1}, } ; - if ((PosY - 1 < 0) || (PosY + 2 > cChunkDef::Height) /* PosY + 1 will never be true if PosY + 2 is not */) + if ((PosY - 1 < 0) || (PosY + 2 >= cChunkDef::Height) /* PosY + 1 will never be true if PosY + 2 is not */) { // Too low/high, can't really do anything FinishPathFinding(); -- cgit v1.2.3